From 67fdec20726e48ba3a934cb25bb30d47ec4a4f29 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Yaroslav=20De=20La=20Pe=C3=B1a=20Smirnov?= Date: Wed, 29 Nov 2017 11:44:34 +0300 Subject: Initial commit, version 0.5.3 --- node_modules/iconv-lite/lib/bom-handling.js | 52 +++++++ node_modules/iconv-lite/lib/extend-node.js | 215 ++++++++++++++++++++++++++++ node_modules/iconv-lite/lib/index.d.ts | 24 ++++ node_modules/iconv-lite/lib/index.js | 148 +++++++++++++++++++ node_modules/iconv-lite/lib/streams.js | 121 ++++++++++++++++ 5 files changed, 560 insertions(+) create mode 100644 node_modules/iconv-lite/lib/bom-handling.js create mode 100644 node_modules/iconv-lite/lib/extend-node.js create mode 100644 node_modules/iconv-lite/lib/index.d.ts create mode 100644 node_modules/iconv-lite/lib/index.js create mode 100644 node_modules/iconv-lite/lib/streams.js (limited to 'node_modules/iconv-lite/lib') diff --git a/node_modules/iconv-lite/lib/bom-handling.js b/node_modules/iconv-lite/lib/bom-handling.js new file mode 100644 index 0000000..1050872 --- /dev/null +++ b/node_modules/iconv-lite/lib/bom-handling.js @@ -0,0 +1,52 @@ +"use strict"; + +var BOMChar = '\uFEFF'; + +exports.PrependBOM = PrependBOMWrapper +function PrependBOMWrapper(encoder, options) { + this.encoder = encoder; + this.addBOM = true; +} + +PrependBOMWrapper.prototype.write = function(str) { + if (this.addBOM) { + str = BOMChar + str; + this.addBOM = false; + } + + return this.encoder.write(str); +} + +PrependBOMWrapper.prototype.end = function() { + return this.encoder.end(); +} + + +//------------------------------------------------------------------------------ + +exports.StripBOM = StripBOMWrapper; +function StripBOMWrapper(decoder, options) { + this.decoder = decoder; + this.pass = false; + this.options = options || {}; +} + +StripBOMWrapper.prototype.write = function(buf) { + var res = this.decoder.write(buf); + if (this.pass || !res) + return res; + + if (res[0] === BOMChar) { + res = res.slice(1); + if (typeof this.options.stripBOM === 'function') + this.options.stripBOM(); + } + + this.pass = true; + return res; +} + +StripBOMWrapper.prototype.end = function() { + return this.decoder.end(); +} + diff --git a/node_modules/iconv-lite/lib/extend-node.js b/node_modules/iconv-lite/lib/extend-node.js new file mode 100644 index 0000000..a120400 --- /dev/null +++ b/node_modules/iconv-lite/lib/extend-node.js @@ -0,0 +1,215 @@ +"use strict"; +var Buffer = require("buffer").Buffer; + +// == Extend Node primitives to use iconv-lite ================================= + +module.exports = function (iconv) { + var original = undefined; // Place to keep original methods. + + // Node authors rewrote Buffer internals to make it compatible with + // Uint8Array and we cannot patch key functions since then. + iconv.supportsNodeEncodingsExtension = !(new Buffer(0) instanceof Uint8Array); + + iconv.extendNodeEncodings = function extendNodeEncodings() { + if (original) return; + original = {}; + + if (!iconv.supportsNodeEncodingsExtension) { + console.error("ACTION NEEDED: require('iconv-lite').extendNodeEncodings() is not supported in your version of Node"); + console.error("See more info at https://github.com/ashtuchkin/iconv-lite/wiki/Node-v4-compatibility"); + return; + } + + var nodeNativeEncodings = { + 'hex': true, 'utf8': true, 'utf-8': true, 'ascii': true, 'binary': true, + 'base64': true, 'ucs2': true, 'ucs-2': true, 'utf16le': true, 'utf-16le': true, + }; + + Buffer.isNativeEncoding = function(enc) { + return enc && nodeNativeEncodings[enc.toLowerCase()]; + } + + // -- SlowBuffer ----------------------------------------------------------- + var SlowBuffer = require('buffer').SlowBuffer; + + original.SlowBufferToString = SlowBuffer.prototype.toString; + SlowBuffer.prototype.toString = function(encoding, start, end) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.SlowBufferToString.call(this, encoding, start, end); + + // Otherwise, use our decoding method. + if (typeof start == 'undefined') start = 0; + if (typeof end == 'undefined') end = this.length; + return iconv.decode(this.slice(start, end), encoding); + } + + original.SlowBufferWrite = SlowBuffer.prototype.write; + SlowBuffer.prototype.write = function(string, offset, length, encoding) { + // Support both (string, offset, length, encoding) + // and the legacy (string, encoding, offset, length) + if (isFinite(offset)) { + if (!isFinite(length)) { + encoding = length; + length = undefined; + } + } else { // legacy + var swap = encoding; + encoding = offset; + offset = length; + length = swap; + } + + offset = +offset || 0; + var remaining = this.length - offset; + if (!length) { + length = remaining; + } else { + length = +length; + if (length > remaining) { + length = remaining; + } + } + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.SlowBufferWrite.call(this, string, offset, length, encoding); + + if (string.length > 0 && (length < 0 || offset < 0)) + throw new RangeError('attempt to write beyond buffer bounds'); + + // Otherwise, use our encoding method. + var buf = iconv.encode(string, encoding); + if (buf.length < length) length = buf.length; + buf.copy(this, offset, 0, length); + return length; + } + + // -- Buffer --------------------------------------------------------------- + + original.BufferIsEncoding = Buffer.isEncoding; + Buffer.isEncoding = function(encoding) { + return Buffer.isNativeEncoding(encoding) || iconv.encodingExists(encoding); + } + + original.BufferByteLength = Buffer.byteLength; + Buffer.byteLength = SlowBuffer.byteLength = function(str, encoding) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferByteLength.call(this, str, encoding); + + // Slow, I know, but we don't have a better way yet. + return iconv.encode(str, encoding).length; + } + + original.BufferToString = Buffer.prototype.toString; + Buffer.prototype.toString = function(encoding, start, end) { + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferToString.call(this, encoding, start, end); + + // Otherwise, use our decoding method. + if (typeof start == 'undefined') start = 0; + if (typeof end == 'undefined') end = this.length; + return iconv.decode(this.slice(start, end), encoding); + } + + original.BufferWrite = Buffer.prototype.write; + Buffer.prototype.write = function(string, offset, length, encoding) { + var _offset = offset, _length = length, _encoding = encoding; + // Support both (string, offset, length, encoding) + // and the legacy (string, encoding, offset, length) + if (isFinite(offset)) { + if (!isFinite(length)) { + encoding = length; + length = undefined; + } + } else { // legacy + var swap = encoding; + encoding = offset; + offset = length; + length = swap; + } + + encoding = String(encoding || 'utf8').toLowerCase(); + + // Use native conversion when possible + if (Buffer.isNativeEncoding(encoding)) + return original.BufferWrite.call(this, string, _offset, _length, _encoding); + + offset = +offset || 0; + var remaining = this.length - offset; + if (!length) { + length = remaining; + } else { + length = +length; + if (length > remaining) { + length = remaining; + } + } + + if (string.length > 0 && (length < 0 || offset < 0)) + throw new RangeError('attempt to write beyond buffer bounds'); + + // Otherwise, use our encoding method. + var buf = iconv.encode(string, encoding); + if (buf.length < length) length = buf.length; + buf.copy(this, offset, 0, length); + return length; + + // TODO: Set _charsWritten. + } + + + // -- Readable ------------------------------------------------------------- + if (iconv.supportsStreams) { + var Readable = require('stream').Readable; + + original.ReadableSetEncoding = Readable.prototype.setEncoding; + Readable.prototype.setEncoding = function setEncoding(enc, options) { + // Use our own decoder, it has the same interface. + // We cannot use original function as it doesn't handle BOM-s. + this._readableState.decoder = iconv.getDecoder(enc, options); + this._readableState.encoding = enc; + } + + Readable.prototype.collect = iconv._collect; + } + } + + // Remove iconv-lite Node primitive extensions. + iconv.undoExtendNodeEncodings = function undoExtendNodeEncodings() { + if (!iconv.supportsNodeEncodingsExtension) + return; + if (!original) + throw new Error("require('iconv-lite').undoExtendNodeEncodings(): Nothing to undo; extendNodeEncodings() is not called.") + + delete Buffer.isNativeEncoding; + + var SlowBuffer = require('buffer').SlowBuffer; + + SlowBuffer.prototype.toString = original.SlowBufferToString; + SlowBuffer.prototype.write = original.SlowBufferWrite; + + Buffer.isEncoding = original.BufferIsEncoding; + Buffer.byteLength = original.BufferByteLength; + Buffer.prototype.toString = original.BufferToString; + Buffer.prototype.write = original.BufferWrite; + + if (iconv.supportsStreams) { + var Readable = require('stream').Readable; + + Readable.prototype.setEncoding = original.ReadableSetEncoding; + delete Readable.prototype.collect; + } + + original = undefined; + } +} diff --git a/node_modules/iconv-lite/lib/index.d.ts b/node_modules/iconv-lite/lib/index.d.ts new file mode 100644 index 0000000..b9c8361 --- /dev/null +++ b/node_modules/iconv-lite/lib/index.d.ts @@ -0,0 +1,24 @@ +/*--------------------------------------------------------------------------------------------- + * Copyright (c) Microsoft Corporation. All rights reserved. + * Licensed under the MIT License. + * REQUIREMENT: This definition is dependent on the @types/node definition. + * Install with `npm install @types/node --save-dev` + *--------------------------------------------------------------------------------------------*/ + +declare module 'iconv-lite' { + export function decode(buffer: NodeBuffer, encoding: string, options?: Options): string; + + export function encode(content: string, encoding: string, options?: Options): NodeBuffer; + + export function encodingExists(encoding: string): boolean; + + export function decodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream; + + export function encodeStream(encoding: string, options?: Options): NodeJS.ReadWriteStream; +} + +export interface Options { + stripBOM?: boolean; + addBOM?: boolean; + defaultEncoding?: string; +} diff --git a/node_modules/iconv-lite/lib/index.js b/node_modules/iconv-lite/lib/index.js new file mode 100644 index 0000000..9a52472 --- /dev/null +++ b/node_modules/iconv-lite/lib/index.js @@ -0,0 +1,148 @@ +"use strict"; + +// Some environments don't have global Buffer (e.g. React Native). +// Solution would be installing npm modules "buffer" and "stream" explicitly. +var Buffer = require("buffer").Buffer; + +var bomHandling = require("./bom-handling"), + iconv = module.exports; + +// All codecs and aliases are kept here, keyed by encoding name/alias. +// They are lazy loaded in `iconv.getCodec` from `encodings/index.js`. +iconv.encodings = null; + +// Characters emitted in case of error. +iconv.defaultCharUnicode = '�'; +iconv.defaultCharSingleByte = '?'; + +// Public API. +iconv.encode = function encode(str, encoding, options) { + str = "" + (str || ""); // Ensure string. + + var encoder = iconv.getEncoder(encoding, options); + + var res = encoder.write(str); + var trail = encoder.end(); + + return (trail && trail.length > 0) ? Buffer.concat([res, trail]) : res; +} + +iconv.decode = function decode(buf, encoding, options) { + if (typeof buf === 'string') { + if (!iconv.skipDecodeWarning) { + console.error('Iconv-lite warning: decode()-ing strings is deprecated. Refer to https://github.com/ashtuchkin/iconv-lite/wiki/Use-Buffers-when-decoding'); + iconv.skipDecodeWarning = true; + } + + buf = new Buffer("" + (buf || ""), "binary"); // Ensure buffer. + } + + var decoder = iconv.getDecoder(encoding, options); + + var res = decoder.write(buf); + var trail = decoder.end(); + + return trail ? (res + trail) : res; +} + +iconv.encodingExists = function encodingExists(enc) { + try { + iconv.getCodec(enc); + return true; + } catch (e) { + return false; + } +} + +// Legacy aliases to convert functions +iconv.toEncoding = iconv.encode; +iconv.fromEncoding = iconv.decode; + +// Search for a codec in iconv.encodings. Cache codec data in iconv._codecDataCache. +iconv._codecDataCache = {}; +iconv.getCodec = function getCodec(encoding) { + if (!iconv.encodings) + iconv.encodings = require("../encodings"); // Lazy load all encoding definitions. + + // Canonicalize encoding name: strip all non-alphanumeric chars and appended year. + var enc = (''+encoding).toLowerCase().replace(/[^0-9a-z]|:\d{4}$/g, ""); + + // Traverse iconv.encodings to find actual codec. + var codecOptions = {}; + while (true) { + var codec = iconv._codecDataCache[enc]; + if (codec) + return codec; + + var codecDef = iconv.encodings[enc]; + + switch (typeof codecDef) { + case "string": // Direct alias to other encoding. + enc = codecDef; + break; + + case "object": // Alias with options. Can be layered. + for (var key in codecDef) + codecOptions[key] = codecDef[key]; + + if (!codecOptions.encodingName) + codecOptions.encodingName = enc; + + enc = codecDef.type; + break; + + case "function": // Codec itself. + if (!codecOptions.encodingName) + codecOptions.encodingName = enc; + + // The codec function must load all tables and return object with .encoder and .decoder methods. + // It'll be called only once (for each different options object). + codec = new codecDef(codecOptions, iconv); + + iconv._codecDataCache[codecOptions.encodingName] = codec; // Save it to be reused later. + return codec; + + default: + throw new Error("Encoding not recognized: '" + encoding + "' (searched as: '"+enc+"')"); + } + } +} + +iconv.getEncoder = function getEncoder(encoding, options) { + var codec = iconv.getCodec(encoding), + encoder = new codec.encoder(options, codec); + + if (codec.bomAware && options && options.addBOM) + encoder = new bomHandling.PrependBOM(encoder, options); + + return encoder; +} + +iconv.getDecoder = function getDecoder(encoding, options) { + var codec = iconv.getCodec(encoding), + decoder = new codec.decoder(options, codec); + + if (codec.bomAware && !(options && options.stripBOM === false)) + decoder = new bomHandling.StripBOM(decoder, options); + + return decoder; +} + + +// Load extensions in Node. All of them are omitted in Browserify build via 'browser' field in package.json. +var nodeVer = typeof process !== 'undefined' && process.versions && process.versions.node; +if (nodeVer) { + + // Load streaming support in Node v0.10+ + var nodeVerArr = nodeVer.split(".").map(Number); + if (nodeVerArr[0] > 0 || nodeVerArr[1] >= 10) { + require("./streams")(iconv); + } + + // Load Node primitive extensions. + require("./extend-node")(iconv); +} + +if ("Ā" != "\u0100") { + console.error("iconv-lite warning: javascript files use encoding different from utf-8. See https://github.com/ashtuchkin/iconv-lite/wiki/Javascript-source-file-encodings for more info."); +} diff --git a/node_modules/iconv-lite/lib/streams.js b/node_modules/iconv-lite/lib/streams.js new file mode 100644 index 0000000..4409552 --- /dev/null +++ b/node_modules/iconv-lite/lib/streams.js @@ -0,0 +1,121 @@ +"use strict"; + +var Buffer = require("buffer").Buffer, + Transform = require("stream").Transform; + + +// == Exports ================================================================== +module.exports = function(iconv) { + + // Additional Public API. + iconv.encodeStream = function encodeStream(encoding, options) { + return new IconvLiteEncoderStream(iconv.getEncoder(encoding, options), options); + } + + iconv.decodeStream = function decodeStream(encoding, options) { + return new IconvLiteDecoderStream(iconv.getDecoder(encoding, options), options); + } + + iconv.supportsStreams = true; + + + // Not published yet. + iconv.IconvLiteEncoderStream = IconvLiteEncoderStream; + iconv.IconvLiteDecoderStream = IconvLiteDecoderStream; + iconv._collect = IconvLiteDecoderStream.prototype.collect; +}; + + +// == Encoder stream ======================================================= +function IconvLiteEncoderStream(conv, options) { + this.conv = conv; + options = options || {}; + options.decodeStrings = false; // We accept only strings, so we don't need to decode them. + Transform.call(this, options); +} + +IconvLiteEncoderStream.prototype = Object.create(Transform.prototype, { + constructor: { value: IconvLiteEncoderStream } +}); + +IconvLiteEncoderStream.prototype._transform = function(chunk, encoding, done) { + if (typeof chunk != 'string') + return done(new Error("Iconv encoding stream needs strings as its input.")); + try { + var res = this.conv.write(chunk); + if (res && res.length) this.push(res); + done(); + } + catch (e) { + done(e); + } +} + +IconvLiteEncoderStream.prototype._flush = function(done) { + try { + var res = this.conv.end(); + if (res && res.length) this.push(res); + done(); + } + catch (e) { + done(e); + } +} + +IconvLiteEncoderStream.prototype.collect = function(cb) { + var chunks = []; + this.on('error', cb); + this.on('data', function(chunk) { chunks.push(chunk); }); + this.on('end', function() { + cb(null, Buffer.concat(chunks)); + }); + return this; +} + + +// == Decoder stream ======================================================= +function IconvLiteDecoderStream(conv, options) { + this.conv = conv; + options = options || {}; + options.encoding = this.encoding = 'utf8'; // We output strings. + Transform.call(this, options); +} + +IconvLiteDecoderStream.prototype = Object.create(Transform.prototype, { + constructor: { value: IconvLiteDecoderStream } +}); + +IconvLiteDecoderStream.prototype._transform = function(chunk, encoding, done) { + if (!Buffer.isBuffer(chunk)) + return done(new Error("Iconv decoding stream needs buffers as its input.")); + try { + var res = this.conv.write(chunk); + if (res && res.length) this.push(res, this.encoding); + done(); + } + catch (e) { + done(e); + } +} + +IconvLiteDecoderStream.prototype._flush = function(done) { + try { + var res = this.conv.end(); + if (res && res.length) this.push(res, this.encoding); + done(); + } + catch (e) { + done(e); + } +} + +IconvLiteDecoderStream.prototype.collect = function(cb) { + var res = ''; + this.on('error', cb); + this.on('data', function(chunk) { res += chunk; }); + this.on('end', function() { + cb(null, res); + }); + return this; +} + -- cgit v1.2.3