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authorYaroslav <contact@yaroslavps.com>2019-09-23 06:32:38 +0300
committerYaroslav <contact@yaroslavps.com>2019-09-23 06:32:38 +0300
commit93d2743e3864e9eab0699b1bb1ea5f01c10bdbc1 (patch)
treef5cab1472bf7d95aa72c43a713e104d2827b37a5 /dotfiles/.themes/oomox-materia-dark/metacity-1
downloadswayrice-93d2743e3864e9eab0699b1bb1ea5f01c10bdbc1.tar.gz
swayrice-93d2743e3864e9eab0699b1bb1ea5f01c10bdbc1.zip
initial commit
Diffstat (limited to 'dotfiles/.themes/oomox-materia-dark/metacity-1')
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/button.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/close.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/maximize.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/menu.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/minimize.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/shade.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unmaximize.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unshade.svg3
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml618
-rw-r--r--dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-3.xml645
10 files changed, 1287 insertions, 0 deletions
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/button.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/button.svg
new file mode 100644
index 0000000..9a6896d
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/button.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <circle cx="12" cy="12" r="12" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/close.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/close.svg
new file mode 100644
index 0000000..00de643
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/close.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m9.41 8l-1.41 1.41 2.59 2.59-2.59 2.59 1.41 1.41 2.59-2.59 2.59 2.59 1.41-1.41-2.59-2.59 2.59-2.59-1.41-1.41-2.59 2.59-2.59-2.59z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/maximize.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/maximize.svg
new file mode 100644
index 0000000..f371d74
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/maximize.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m8 8v8h8v-8h-8zm2 2h4v4h-4v-4z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/menu.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/menu.svg
new file mode 100644
index 0000000..15d241f
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/menu.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <circle cx="12" cy="12" r="2" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/minimize.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/minimize.svg
new file mode 100644
index 0000000..8958f1f
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/minimize.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m8 14h8v2h-8z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/shade.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/shade.svg
new file mode 100644
index 0000000..e2702dd
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/shade.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m6 14 1.41 1.41 4.59-4.59 4.59 4.59 1.41-1.41-6-6z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unmaximize.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unmaximize.svg
new file mode 100644
index 0000000..cebc060
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unmaximize.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m9 9v6h6v-6h-6zm2 2h2v2h-2v-2z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unshade.svg b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unshade.svg
new file mode 100644
index 0000000..1fe3cb0
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/assets/unshade.svg
@@ -0,0 +1,3 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24">
+ <path d="m18 10-1.41-1.41-4.59 4.59-4.59-4.59-1.41 1.41l6 6z" fill="#808080"/>
+</svg>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml
new file mode 100644
index 0000000..e2058cc
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml
@@ -0,0 +1,618 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>oomox-materia-dark</name>
+ <author>nana-4</author>
+ <copyright>GPL</copyright>
+ <date>2018</date>
+ <description>oomox-materia-dark Metacity theme</description>
+</info>
+
+
+<!-- meaningful constants -->
+
+<constant name="C_titlebar" value="#212121"/>
+<constant name="C_highlight" value="blend/#212121/#eeeeee/0.1"/>
+<constant name="C_title_focused" value="#eeeeee"/>
+<constant name="C_title_unfocused" value="blend/#212121/#eeeeee/0.7"/>
+
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="2" rounded_top_right="2">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="13"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="tiled_left" parent="max">
+ <distance name="right_width" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="tiled_right" parent="max">
+ <distance name="left_width" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="modal" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal">
+ <distance name="title_vertical_pad" value="8"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="attached" hide_buttons="true" rounded_bottom_left="2" rounded_bottom_right="2" parent="normal">
+ <distance name="title_vertical_pad" value="4"/>
+</frame_geometry>
+
+
+<!-- drawing operations -->
+
+<!-- title -->
+<draw_ops name="title_focused">
+ <title
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+<!-- window decorations -->
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true"/>
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused"/>
+</draw_ops>
+
+<draw_ops name="highlight">
+ <line color="C_highlight" x1="2" y1="0" x2="width - 3" y2="0"/>
+ <arc color="C_highlight" x="0 - 1" y="0" width="5" height="5" start_angle="270" extent_angle="90"/>
+ <arc color="C_highlight" x="width - 5" y="0" width="5" height="5" start_angle="0" extent_angle="90"/>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="entire_background_focused"/>
+ <include name="highlight"/>
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="entire_background_unfocused"/>
+ <include name="highlight"/>
+</draw_ops>
+
+
+<!-- button icons -->
+
+<!-- close -->
+<draw_ops name="close_focused">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_unfocused_prelight"/>
+</draw_ops>
+
+<!-- maximize -->
+<draw_ops name="maximize_focused">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- unmaximize -->
+<draw_ops name="unmaximize_focused">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_focused_prelight">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_focused_pressed">
+ <include name="unmaximize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused_pressed">
+ <include name="unmaximize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- minimize -->
+<draw_ops name="minimize_focused">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- menu -->
+<draw_ops name="menu_focused">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_unfocused_prelight"/>
+</draw_ops>
+
+<!-- shade -->
+<draw_ops name="shade_focused">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_prelight">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_unfocused_prelight"/>
+</draw_ops>
+
+<!-- unshade -->
+<draw_ops name="unshade_focused">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_prelight">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_pressed">
+ <include name="unshade_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_prelight">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_pressed">
+ <include name="unshade_unfocused_prelight"/>
+</draw_ops>
+
+<!-- appmenu -->
+<constant name="D_appmenu_icon_size" value="16"/>
+
+<draw_ops name="appmenu_icon_focused">
+ <icon
+ x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
+ width="D_appmenu_icon_size" height="D_appmenu_icon_size"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused_prelight">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused_pressed">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_icon_unfocused">
+ <icon
+ x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
+ width="D_appmenu_icon_size" height="D_appmenu_icon_size"
+ alpha="0.7"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_prelight">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_pressed">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+
+<!-- button backgrounds -->
+
+<draw_ops name="button_focused">
+</draw_ops>
+
+<draw_ops name="button_focused_prelight">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="button_focused_pressed">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="button_unfocused">
+</draw_ops>
+
+<draw_ops name="button_unfocused_prelight">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="button_unfocused_pressed">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_unfocused"/>
+</draw_ops>
+
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_focused"/>
+ <piece position="title" draw_ops="title_focused"/>
+ <button function="close" state="normal" draw_ops="close_focused"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_focused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_focused"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_focused"/>
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_focused"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/>
+
+ <button function="left_middle_background" state="normal" draw_ops="button_focused"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
+ <button function="right_middle_background" state="normal" draw_ops="button_focused"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused"/>
+ <piece position="titlebar" draw_ops="titlebar_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_unfocused"/>
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/>
+
+ <button function="left_middle_background" state="normal" draw_ops="button_unfocused"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
+ <button function="right_middle_background" state="normal" draw_ops="button_unfocused"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons" parent="normal_focused">
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal" parent="normal_focused">
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small" parent="normal_focused">
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="border_focused" geometry="border" parent="normal_focused">
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="borderless_focused" geometry="borderless" parent="normal_focused">
+</frame_style>
+
+<frame_style name="borderless_unfocused" geometry="borderless" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached" parent="modal_dialog_focused">
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached" parent="modal_dialog_unfocused">
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="borderless_focused"/>
+ <frame focus="no" state="maximized" style="borderless_unfocused"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+
+</metacity_theme>
diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-3.xml b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-3.xml
new file mode 100644
index 0000000..fe716fb
--- /dev/null
+++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-3.xml
@@ -0,0 +1,645 @@
+<?xml version="1.0"?>
+<metacity_theme>
+<info>
+ <name>oomox-materia-dark</name>
+ <author>nana-4</author>
+ <copyright>GPL</copyright>
+ <date>2018</date>
+ <description>oomox-materia-dark Metacity theme</description>
+</info>
+
+
+<!-- meaningful constants -->
+
+<constant name="C_titlebar" value="gtk:custom(wm_bg,gtk:bg[NORMAL])"/>
+<constant name="C_highlight" value="gtk:custom(wm_highlight,gtk:base[NORMAL])"/>
+<constant name="C_title_focused" value="gtk:custom(wm_title,gtk:fg[NORMAL])"/>
+<constant name="C_title_unfocused" value="gtk:custom(wm_unfocused_title,gtk:fg[INSENSITIVE])"/>
+
+
+<!-- geometries -->
+
+<frame_geometry name="normal" title_scale="medium" rounded_top_left="2" rounded_top_right="2">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="left_titlebar_edge" value="0"/>
+ <distance name="right_titlebar_edge" value="0"/>
+ <distance name="title_vertical_pad" value="13"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <aspect_ratio name="button" value="1"/>
+</frame_geometry>
+
+<frame_geometry name="max" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="tiled_left" parent="max">
+ <distance name="right_width" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="tiled_right" parent="max">
+ <distance name="left_width" value="0"/>
+</frame_geometry>
+
+<frame_geometry name="nobuttons" hide_buttons="true" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="modal" parent="normal">
+</frame_geometry>
+
+<frame_geometry name="small" title_scale="small" parent="normal">
+ <distance name="title_vertical_pad" value="8"/>
+</frame_geometry>
+
+<frame_geometry name="border" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="1"/>
+ <distance name="right_width" value="1"/>
+ <distance name="bottom_height" value="1"/>
+ <distance name="title_vertical_pad" value="1"/>
+ <border name="title_border" left="10" right="10" top="0" bottom="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="borderless" has_title="false" rounded_top_left="false" rounded_top_right="false" parent="normal">
+ <distance name="left_width" value="0"/>
+ <distance name="right_width" value="0"/>
+ <distance name="bottom_height" value="0"/>
+ <distance name="title_vertical_pad" value="0"/>
+ <border name="button_border" left="0" right="0" top="0" bottom="0"/>
+ <border name="title_border" left="0" right="0" top="0" bottom="0"/>
+</frame_geometry>
+
+<frame_geometry name="attached" hide_buttons="true" rounded_bottom_left="2" rounded_bottom_right="2" parent="normal">
+ <distance name="title_vertical_pad" value="4"/>
+</frame_geometry>
+
+
+<!-- drawing operations -->
+
+<!-- title -->
+<draw_ops name="title_focused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_focused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+ y="(0 `max` ((height - title_height) / 2))"
+ ellipsize_width="width"
+ color="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="title_unfocused">
+ <title version="< 3.1"
+ x="(0 `max` ((width - title_width) / 2))"
+ y="(0 `max` ((height - title_height) / 2))"
+ color="C_title_unfocused"/>
+ <title version=">= 3.1"
+ x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width)))"
+ y="(0 `max` ((height - title_height) / 2))"
+ ellipsize_width="width"
+ color="C_title_unfocused"/>
+</draw_ops>
+
+<!-- window decorations -->
+<draw_ops name="entire_background_focused">
+ <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true"/>
+</draw_ops>
+
+<draw_ops name="entire_background_unfocused">
+ <include name="entire_background_focused"/>
+</draw_ops>
+
+<draw_ops name="highlight">
+ <line color="C_highlight" x1="2" y1="0" x2="width - 3" y2="0"/>
+ <arc color="C_highlight" x="0 - 1" y="0" width="5" height="5" start_angle="270" extent_angle="90"/>
+ <arc color="C_highlight" x="width - 5" y="0" width="5" height="5" start_angle="0" extent_angle="90"/>
+</draw_ops>
+
+<draw_ops name="titlebar_focused">
+ <include name="entire_background_focused"/>
+ <include name="highlight"/>
+</draw_ops>
+
+<draw_ops name="titlebar_unfocused">
+ <include name="entire_background_unfocused"/>
+ <include name="highlight"/>
+</draw_ops>
+
+
+<!-- button icons -->
+
+<!-- close -->
+<draw_ops name="close_focused">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="close_focused_prelight">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="close_focused_pressed">
+ <include name="close_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_prelight">
+ <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="close_unfocused_pressed">
+ <include name="close_unfocused_prelight"/>
+</draw_ops>
+
+<!-- maximize -->
+<draw_ops name="maximize_focused">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_prelight">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="maximize_focused_pressed">
+ <include name="maximize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_prelight">
+ <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="maximize_unfocused_pressed">
+ <include name="maximize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- unmaximize -->
+<draw_ops name="unmaximize_focused">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_focused_prelight">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_focused_pressed">
+ <include name="unmaximize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused_prelight">
+ <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unmaximize_unfocused_pressed">
+ <include name="unmaximize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- minimize -->
+<draw_ops name="minimize_focused">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_prelight">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="minimize_focused_pressed">
+ <include name="minimize_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_prelight">
+ <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="minimize_unfocused_pressed">
+ <include name="minimize_unfocused_prelight"/>
+</draw_ops>
+
+<!-- menu -->
+<draw_ops name="menu_focused">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_prelight">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="menu_focused_pressed">
+ <include name="menu_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_prelight">
+ <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="menu_unfocused_pressed">
+ <include name="menu_unfocused_prelight"/>
+</draw_ops>
+
+<!-- shade -->
+<draw_ops name="shade_focused">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_prelight">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="shade_focused_pressed">
+ <include name="shade_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_prelight">
+ <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="shade_unfocused_pressed">
+ <include name="shade_unfocused_prelight"/>
+</draw_ops>
+
+<!-- unshade -->
+<draw_ops name="unshade_focused">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_prelight">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="unshade_focused_pressed">
+ <include name="unshade_focused_prelight"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_prelight">
+ <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="unshade_unfocused_pressed">
+ <include name="unshade_unfocused_prelight"/>
+</draw_ops>
+
+<!-- appmenu -->
+<constant name="D_appmenu_icon_size" value="16"/>
+
+<draw_ops name="appmenu_icon_focused">
+ <icon
+ x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
+ width="D_appmenu_icon_size" height="D_appmenu_icon_size"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused_prelight">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_focused_pressed">
+ <include name="appmenu_icon_focused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_icon_unfocused">
+ <icon
+ x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2"
+ width="D_appmenu_icon_size" height="D_appmenu_icon_size"
+ alpha="0.7"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_prelight">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+<draw_ops name="appmenu_unfocused_pressed">
+ <include name="appmenu_icon_unfocused"/>
+</draw_ops>
+
+
+<!-- button backgrounds -->
+
+<draw_ops name="button_focused">
+</draw_ops>
+
+<draw_ops name="button_focused_prelight">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="button_focused_pressed">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_focused"/>
+</draw_ops>
+
+<draw_ops name="button_unfocused">
+</draw_ops>
+
+<draw_ops name="button_unfocused_prelight">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_unfocused"/>
+</draw_ops>
+
+<draw_ops name="button_unfocused_pressed">
+ <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_unfocused"/>
+</draw_ops>
+
+
+<!-- frame styles -->
+
+<frame_style name="normal_focused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_focused"/>
+ <piece position="titlebar" draw_ops="titlebar_focused"/>
+ <piece position="title" draw_ops="title_focused"/>
+ <button function="close" state="normal" draw_ops="close_focused"/>
+ <button function="close" state="prelight" draw_ops="close_focused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_focused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_focused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_focused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_focused"/>
+ <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_focused_pressed"/>
+ <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_focused"/>
+ <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_focused_prelight"/>
+ <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_focused_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_focused"/>
+ <button function="shade" state="prelight" draw_ops="shade_focused_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_focused_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_focused"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/>
+
+ <button function="left_middle_background" state="normal" draw_ops="button_focused"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
+ <button function="right_middle_background" state="normal" draw_ops="button_focused"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_unfocused" geometry="normal">
+ <piece position="entire_background" draw_ops="entire_background_unfocused"/>
+ <piece position="titlebar" draw_ops="titlebar_unfocused"/>
+ <piece position="title" draw_ops="title_unfocused"/>
+ <button function="close" state="normal" draw_ops="close_unfocused"/>
+ <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/>
+ <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/>
+ <button function="maximize" state="normal" draw_ops="maximize_unfocused"/>
+ <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/>
+ <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/>
+ <button function="minimize" state="normal" draw_ops="minimize_unfocused"/>
+ <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/>
+ <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/>
+ <button function="menu" state="normal" draw_ops="menu_unfocused"/>
+ <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/>
+ <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/>
+ <button version=">= 3.5" function="appmenu" state="normal" draw_ops="appmenu_unfocused"/>
+ <button version=">= 3.5" function="appmenu" state="prelight" draw_ops="appmenu_unfocused_prelight"/>
+ <button version=">= 3.5" function="appmenu" state="pressed" draw_ops="appmenu_unfocused_pressed"/>
+ <button function="shade" state="normal" draw_ops="shade_unfocused"/>
+ <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/>
+ <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/>
+ <button function="unshade" state="normal" draw_ops="unshade_unfocused"/>
+ <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/>
+ <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/>
+
+ <button function="left_middle_background" state="normal" draw_ops="button_unfocused"/>
+ <button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
+ <button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
+ <button function="right_middle_background" state="normal" draw_ops="button_unfocused"/>
+ <button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/>
+ <button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/>
+
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+<frame_style name="normal_max_focused" geometry="max" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_focused"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/>
+</frame_style>
+
+<frame_style name="normal_max_unfocused" geometry="max" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+ <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/>
+ <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/>
+ <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/>
+</frame_style>
+
+<frame_style name="tiled_left_focused" geometry="tiled_left" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+</frame_style>
+
+<frame_style name="tiled_left_unfocused" geometry="tiled_left" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+</frame_style>
+
+<frame_style name="tiled_right_focused" geometry="tiled_right" parent="normal_focused">
+ <piece position="titlebar" draw_ops="entire_background_focused"/>
+</frame_style>
+
+<frame_style name="tiled_right_unfocused" geometry="tiled_right" parent="normal_unfocused">
+ <piece position="titlebar" draw_ops="entire_background_unfocused"/>
+</frame_style>
+
+<frame_style name="dialog_focused" geometry="nobuttons" parent="normal_focused">
+</frame_style>
+
+<frame_style name="dialog_unfocused" geometry="nobuttons" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="modal_dialog_focused" geometry="modal" parent="normal_focused">
+</frame_style>
+
+<frame_style name="modal_dialog_unfocused" geometry="modal" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="utility_focused" geometry="small" parent="normal_focused">
+</frame_style>
+
+<frame_style name="utility_unfocused" geometry="small" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="border_focused" geometry="border" parent="normal_focused">
+</frame_style>
+
+<frame_style name="border_unfocused" geometry="border" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="borderless_focused" geometry="borderless" parent="normal_focused">
+</frame_style>
+
+<frame_style name="borderless_unfocused" geometry="borderless" parent="normal_unfocused">
+</frame_style>
+
+<frame_style name="attached_focused" geometry="attached" parent="modal_dialog_focused">
+</frame_style>
+
+<frame_style name="attached_unfocused" geometry="attached" parent="modal_dialog_unfocused">
+</frame_style>
+
+<!-- placeholder for unimplementated styles-->
+<frame_style name="blank" geometry="normal">
+ <button function="close" state="normal"><draw_ops></draw_ops></button>
+ <button function="close" state="pressed"><draw_ops></draw_ops></button>
+ <button function="maximize" state="normal"><draw_ops></draw_ops></button>
+ <button function="maximize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="minimize" state="normal"><draw_ops></draw_ops></button>
+ <button function="minimize" state="pressed"><draw_ops></draw_ops></button>
+ <button function="menu" state="normal"><draw_ops></draw_ops></button>
+ <button function="menu" state="pressed"><draw_ops></draw_ops></button>
+ <button version=">= 3.5" function="appmenu" state="normal"><draw_ops></draw_ops></button>
+ <button version=">= 3.5" function="appmenu" state="pressed"><draw_ops></draw_ops></button>
+ <button function="shade" state="normal"><draw_ops></draw_ops></button>
+ <button function="shade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unshade" state="normal"><draw_ops></draw_ops></button>
+ <button function="unshade" state="pressed"><draw_ops></draw_ops></button>
+ <button function="above" state="normal"><draw_ops></draw_ops></button>
+ <button function="above" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unabove" state="normal"><draw_ops></draw_ops></button>
+ <button function="unabove" state="pressed"><draw_ops></draw_ops></button>
+ <button function="stick" state="normal"><draw_ops></draw_ops></button>
+ <button function="stick" state="pressed"><draw_ops></draw_ops></button>
+ <button function="unstick" state="normal"><draw_ops></draw_ops></button>
+ <button function="unstick" state="pressed"><draw_ops></draw_ops></button>
+</frame_style>
+
+
+<!-- frame style sets -->
+
+<frame_style_set name="normal_style_set">
+ <frame focus="yes" state="normal" resize="both" style="normal_focused"/>
+ <frame focus="no" state="normal" resize="both" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized" style="normal_max_focused"/>
+ <frame focus="no" state="maximized" style="normal_max_unfocused"/>
+ <frame focus="yes" state="shaded" style="normal_focused"/>
+ <frame focus="no" state="shaded" style="normal_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="normal_max_focused"/>
+ <frame focus="no" state="maximized_and_shaded" style="normal_max_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/>
+ <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/>
+ <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/>
+</frame_style_set>
+
+<frame_style_set name="dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="dialog_focused"/>
+ <frame focus="no" state="shaded" style="dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="modal_dialog_style_set">
+ <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/>
+ <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="modal_dialog_focused"/>
+ <frame focus="no" state="shaded" style="modal_dialog_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="utility_style_set">
+ <frame focus="yes" state="normal" resize="both" style="utility_focused"/>
+ <frame focus="no" state="normal" resize="both" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="utility_focused"/>
+ <frame focus="no" state="shaded" style="utility_unfocused"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="border_style_set">
+ <frame focus="yes" state="normal" resize="both" style="border_focused"/>
+ <frame focus="no" state="normal" resize="both" style="border_unfocused"/>
+ <frame focus="yes" state="maximized" style="borderless_focused"/>
+ <frame focus="no" state="maximized" style="borderless_unfocused"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+<frame_style_set name="attached_style_set">
+ <frame focus="yes" state="normal" resize="both" style="attached_focused"/>
+ <frame focus="no" state="normal" resize="both" style="attached_unfocused"/>
+ <frame focus="yes" state="maximized" style="blank"/>
+ <frame focus="no" state="maximized" style="blank"/>
+ <frame focus="yes" state="shaded" style="blank"/>
+ <frame focus="no" state="shaded" style="blank"/>
+ <frame focus="yes" state="maximized_and_shaded" style="blank"/>
+ <frame focus="no" state="maximized_and_shaded" style="blank"/>
+</frame_style_set>
+
+
+<!-- windows -->
+
+<window type="normal" style_set="normal_style_set"/>
+<window type="dialog" style_set="dialog_style_set"/>
+<window type="modal_dialog" style_set="modal_dialog_style_set"/>
+<window type="menu" style_set="utility_style_set"/>
+<window type="utility" style_set="utility_style_set"/>
+<window type="border" style_set="border_style_set"/>
+<window version=">= 3.2" type="attached" style_set="attached_style_set"/>
+
+</metacity_theme>