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+# Configuration for Alacritty, the GPU enhanced terminal emulator.
+
+# Any items in the `env` entry below will be added as
+# environment variables. Some entries may override variables
+# set by alacritty itself.
+#env:
+ # TERM variable
+ #
+ # This value is used to set the `$TERM` environment variable for
+ # each instance of Alacritty. If it is not present, alacritty will
+ # check the local terminfo database and use `alacritty` if it is
+ # available, otherwise `xterm-256color` is used.
+ #TERM: alacritty
+
+#window:
+ # Window dimensions (changes require restart)
+ #
+ # Specified in number of columns/lines, not pixels.
+ # If both are `0`, this setting is ignored.
+ #dimensions:
+ # columns: 0
+ # lines: 0
+
+ # Window position (changes require restart)
+ #
+ # Specified in number of pixels.
+ # If the position is not set, the window manager will handle the placement.
+ #position:
+ # x: 0
+ # y: 0
+
+ # Window padding (changes require restart)
+ #
+ # Blank space added around the window in pixels. This padding is scaled
+ # by DPI and the specified value is always added at both opposing sides.
+ #padding:
+ # x: 0
+ # y: 0
+
+ # Spread additional padding evenly around the terminal content.
+ #dynamic_padding: false
+
+ # Window decorations
+ #
+ # Values for `decorations`:
+ # - full: Borders and title bar
+ # - none: Neither borders nor title bar
+ #
+ # Values for `decorations` (macOS only):
+ # - transparent: Title bar, transparent background and title bar buttons
+ # - buttonless: Title bar, transparent background, but no title bar buttons
+ #decorations: full
+
+ # Startup Mode (changes require restart)
+ #
+ # Values for `startup_mode`:
+ # - Windowed
+ # - Maximized
+ # - Fullscreen
+ #
+ # Values for `startup_mode` (macOS only):
+ # - SimpleFullscreen
+ #startup_mode: Windowed
+
+ # Window title
+ #title: Alacritty
+
+ # Allow terminal applications to change Alacritty's window title.
+ #dynamic_title: true
+
+ # Window class (Linux/BSD only):
+ #class:
+ # Application instance name
+ #instance: Alacritty
+ # General application class
+ #general: Alacritty
+
+ # GTK theme variant (Linux/BSD only)
+ #
+ # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
+ # Set this to `None` to use the default theme variant.
+ #gtk_theme_variant: None
+
+scrolling:
+ # Maximum number of lines in the scrollback buffer.
+ # Specifying '0' will disable scrolling.
+ #history: 10000
+
+ # Scrolling distance multiplier.
+ multiplier: 10
+
+# Font configuration
+font:
+ # Normal (roman) font face
+ #normal:
+ # Font family
+ #
+ # Default:
+ # - (macOS) Menlo
+ # - (Linux/BSD) monospace
+ # - (Windows) Consolas
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Regular
+
+ # Bold font face
+ #bold:
+ # Font family
+ #
+ # If the bold family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Bold
+
+ # Italic font face
+ #italic:
+ # Font family
+ #
+ # If the italic family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Italic
+
+ # Bold italic font face
+ #bold_italic:
+ # Font family
+ #
+ # If the bold italic family is not specified, it will fall back to the
+ # value specified for the normal font.
+ #family: monospace
+
+ # The `style` can be specified to pick a specific face.
+ #style: Bold Italic
+
+ # Point size
+ size: 12.0
+
+ # Offset is the extra space around each character. `offset.y` can be thought of
+ # as modifying the line spacing, and `offset.x` as modifying the letter spacing.
+ #offset:
+ # x: 0
+ # y: 0
+
+ # Glyph offset determines the locations of the glyphs within their cells with
+ # the default being at the bottom. Increasing `x` moves the glyph to the right,
+ # increasing `y` moves the glyph upward.
+ #glyph_offset:
+ # x: 0
+ # y: 0
+
+ # Thin stroke font rendering (macOS only)
+ #
+ # Thin strokes are suitable for retina displays, but for non-retina screens
+ # it is recommended to set `use_thin_strokes` to `false`.
+ #use_thin_strokes: true
+
+# If `true`, bold text is drawn using the bright color variants.
+#draw_bold_text_with_bright_colors: false
+
+# Colors (Tomorrow Night)
+colors:
+ # Ultramar
+ primary:
+ background: '#1b1e25'
+ foreground: '#e5e9f0'
+
+ # Bright and dim foreground colors
+ #
+ # The dimmed foreground color is calculated automatically if it is not present.
+ # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
+ # is `false`, the normal foreground color will be used.
+ #dim_foreground: '#828482'
+ #bright_foreground: '#eaeaea'
+
+ # Cursor colors
+ #
+ # Colors which should be used to draw the terminal cursor.
+ #
+ # Allowed values are CellForeground and CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ cursor:
+ cursor: '#ffffff'
+ # text: CellBackground
+
+ # Vi mode cursor colors
+ #
+ # Colors for the cursor when the vi mode is active.
+ #
+ # Allowed values are CellForeground and CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #vi_mode_cursor:
+ # text: CellBackground
+ # cursor: CellForeground
+
+ # Selection colors
+ #
+ # Colors which should be used to draw the selection area.
+ #
+ # Allowed values are CellForeground and CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ #selection:
+ # text: CellBackground
+ # background: CellForeground
+
+ # Search colors
+ #
+ # Colors used for the search bar and match highlighting.
+ search:
+ # Allowed values are CellForeground and CellBackground, which reference the
+ # affected cell, or hexadecimal colors like #ff00ff.
+ matches:
+ foreground: '#000000'
+ background: '#b2872f'
+
+ bar:
+ background: '#252832'
+ foreground: '#e5e9f0'
+
+ # Normal colors
+ normal:
+ black: '#1d2021'
+ red: '#b73030'
+ green: '#7ea95a'
+ yellow: '#b2872f'
+ blue: '#3f6e90'
+ magenta: '#9c6992'
+ cyan: '#5b8277'
+ white: '#a1a6b2'
+
+ # Bright colors
+ bright:
+ black: '#434c5e'
+ red: '#c45c5c'
+ green: '#9eba86'
+ yellow: '#e2b55a'
+ blue: '#81acc1'
+ magenta: '#b48ead'
+ cyan: '#7fac96'
+ white: '#e5e9f0'
+
+ # Dim colors
+ #
+ # If the dim colors are not set, they will be calculated automatically based
+ # on the `normal` colors.
+ #dim:
+ # black: '#131415'
+ # red: '#864343'
+ # green: '#777c44'
+ # yellow: '#9e824c'
+ # blue: '#556a7d'
+ # magenta: '#75617b'
+ # cyan: '#5b7d78'
+ # white: '#828482'
+
+ # Indexed Colors
+ #
+ # The indexed colors include all colors from 16 to 256.
+ # When these are not set, they're filled with sensible defaults.
+ #
+ # Example:
+ # `- { index: 16, color: '#ff00ff' }`
+ #
+ #indexed_colors: []
+
+# Bell
+#
+# The bell is rung every time the BEL control character is received.
+#bell:
+ # Visual Bell Animation
+ #
+ # Animation effect for flashing the screen when the visual bell is rung.
+ #
+ # Values for `animation`:
+ # - Ease
+ # - EaseOut
+ # - EaseOutSine
+ # - EaseOutQuad
+ # - EaseOutCubic
+ # - EaseOutQuart
+ # - EaseOutQuint
+ # - EaseOutExpo
+ # - EaseOutCirc
+ # - Linear
+ #animation: EaseOutExpo
+
+ # Duration of the visual bell flash. A `duration` of `0` will disable the
+ # visual bell animation.
+ #duration: 0
+
+ # Visual bell animation color.
+ #color: '#ffffff'
+
+ # Bell Command
+ #
+ # This program is executed whenever the bell is rung.
+ #
+ # When set to `command: None`, no command will be executed.
+ #
+ # Example:
+ # command:
+ # program: notify-send
+ # args: ["Hello, World!"]
+ #
+ #command: None
+
+# Background opacity
+#
+# Window opacity as a floating point number from `0.0` to `1.0`.
+# The value `0.0` is completely transparent and `1.0` is opaque.
+#background_opacity: 1.0
+
+#selection:
+ #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
+
+ # When set to `true`, selected text will be copied to the primary clipboard.
+ #save_to_clipboard: false
+
+#cursor:
+ # Cursor style
+ #
+ # Values for `style`:
+ # - ▇ Block
+ # - _ Underline
+ # - | Beam
+ #style: Block
+
+ # Vi mode cursor style
+ #
+ # If the vi mode cursor style is `None` or not specified, it will fall back to
+ # the style of the active value of the normal cursor.
+ #
+ # See `cursor.style` for available options.
+ #vi_mode_style: None
+
+ # If this is `true`, the cursor will be rendered as a hollow box when the
+ # window is not focused.
+ #unfocused_hollow: true
+
+ # Thickness of the cursor relative to the cell width as floating point number
+ # from `0.0` to `1.0`.
+ #thickness: 0.15
+
+# Live config reload (changes require restart)
+#live_config_reload: true
+
+# Shell
+#
+# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
+# Entries in `shell.args` are passed unmodified as arguments to the shell.
+#
+# Default:
+# - (macOS) /bin/bash --login
+# - (Linux/BSD) user login shell
+# - (Windows) powershell
+#shell:
+# program: /bin/bash
+# args:
+# - --login
+
+# Startup directory
+#
+# Directory the shell is started in. If this is unset, or `None`, the working
+# directory of the parent process will be used.
+#working_directory: None
+
+# WinPTY backend (Windows only)
+#
+# Alacritty defaults to using the newer ConPTY backend if it is available,
+# since it resolves a lot of bugs and is quite a bit faster. If it is not
+# available, the WinPTY backend will be used instead.
+#
+# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
+# even if the ConPTY backend is available.
+#winpty_backend: false
+
+# Send ESC (\x1b) before characters when alt is pressed.
+#alt_send_esc: true
+
+#mouse:
+ # Click settings
+ #
+ # The `double_click` and `triple_click` settings control the time
+ # alacritty should wait for accepting multiple clicks as one double
+ # or triple click.
+ #double_click: { threshold: 300 }
+ #triple_click: { threshold: 300 }
+
+ # If this is `true`, the cursor is temporarily hidden when typing.
+ #hide_when_typing: false
+
+ #url:
+ # URL launcher
+ #
+ # This program is executed when clicking on a text which is recognized as a URL.
+ # The URL is always added to the command as the last parameter.
+ #
+ # When set to `launcher: None`, URL launching will be disabled completely.
+ #
+ # Default:
+ # - (macOS) open
+ # - (Linux/BSD) xdg-open
+ # - (Windows) explorer
+ #launcher:
+ # program: xdg-open
+ # args: []
+
+ # URL modifiers
+ #
+ # These are the modifiers that need to be held down for opening URLs when clicking
+ # on them. The available modifiers are documented in the key binding section.
+ #modifiers: None
+
+# Mouse bindings
+#
+# Mouse bindings are specified as a list of objects, much like the key
+# bindings further below.
+#
+# To trigger mouse bindings when an application running within Alacritty captures the mouse, the
+# `Shift` modifier is automatically added as a requirement.
+#
+# Each mouse binding will specify a:
+#
+# - `mouse`:
+#
+# - Middle
+# - Left
+# - Right
+# - Numeric identifier such as `5`
+#
+# - `action` (see key bindings)
+#
+# And optionally:
+#
+# - `mods` (see key bindings)
+#mouse_bindings:
+# - { mouse: Middle, action: PasteSelection }
+
+# Key bindings
+#
+# Key bindings are specified as a list of objects. For example, this is the
+# default paste binding:
+#
+# `- { key: V, mods: Control|Shift, action: Paste }`
+#
+# Each key binding will specify a:
+#
+# - `key`: Identifier of the key pressed
+#
+# - A-Z
+# - F1-F24
+# - Key0-Key9
+#
+# A full list with available key codes can be found here:
+# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
+#
+# Instead of using the name of the keys, the `key` field also supports using
+# the scancode of the desired key. Scancodes have to be specified as a
+# decimal number. This command will allow you to display the hex scancodes
+# for certain keys:
+#
+# `showkey --scancodes`.
+#
+# Then exactly one of:
+#
+# - `chars`: Send a byte sequence to the running application
+#
+# The `chars` field writes the specified string to the terminal. This makes
+# it possible to pass escape sequences. To find escape codes for bindings
+# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
+# of tmux. Note that applications use terminfo to map escape sequences back
+# to keys. It is therefore required to update the terminfo when changing an
+# escape sequence.
+#
+# - `action`: Execute a predefined action
+#
+# - ToggleViMode
+# - SearchForward
+# - SearchBackward
+# - Copy
+# - Paste
+# - PasteSelection
+# - IncreaseFontSize
+# - DecreaseFontSize
+# - ResetFontSize
+# - ScrollPageUp
+# - ScrollPageDown
+# - ScrollHalfPageUp
+# - ScrollHalfPageDown
+# - ScrollLineUp
+# - ScrollLineDown
+# - ScrollToTop
+# - ScrollToBottom
+# - ClearHistory
+# - Hide
+# - Minimize
+# - Quit
+# - ToggleFullscreen
+# - SpawnNewInstance
+# - ClearLogNotice
+# - ClearSelection
+# - ReceiveChar
+# - None
+#
+# (`mode: Vi` only):
+# - Open
+# - Up
+# - Down
+# - Left
+# - Right
+# - First
+# - Last
+# - FirstOccupied
+# - High
+# - Middle
+# - Low
+# - SemanticLeft
+# - SemanticRight
+# - SemanticLeftEnd
+# - SemanticRightEnd
+# - WordRight
+# - WordLeft
+# - WordRightEnd
+# - WordLeftEnd
+# - Bracket
+# - ToggleNormalSelection
+# - ToggleLineSelection
+# - ToggleBlockSelection
+# - ToggleSemanticSelection
+# - SearchNext
+# - SearchPrevious
+# - SearchStart
+# - SearchEnd
+#
+# (macOS only):
+# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
+#
+# (Linux/BSD only):
+# - CopySelection: Copies into selection buffer
+#
+# - `command`: Fork and execute a specified command plus arguments
+#
+# The `command` field must be a map containing a `program` string and an
+# `args` array of command line parameter strings. For example:
+# `{ program: "alacritty", args: ["-e", "vttest"] }`
+#
+# And optionally:
+#
+# - `mods`: Key modifiers to filter binding actions
+#
+# - Command
+# - Control
+# - Option
+# - Super
+# - Shift
+# - Alt
+#
+# Multiple `mods` can be combined using `|` like this:
+# `mods: Control|Shift`.
+# Whitespace and capitalization are relevant and must match the example.
+#
+# - `mode`: Indicate a binding for only specific terminal reported modes
+#
+# This is mainly used to send applications the correct escape sequences
+# when in different modes.
+#
+# - AppCursor
+# - AppKeypad
+# - Alt
+#
+# A `~` operator can be used before a mode to apply the binding whenever
+# the mode is *not* active, e.g. `~Alt`.
+#
+# Bindings are always filled by default, but will be replaced when a new
+# binding with the same triggers is defined. To unset a default binding, it can
+# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
+# a no-op if you do not wish to receive input characters for that binding.
+#
+# If the same trigger is assigned to multiple actions, all of them are executed
+# in the order they were defined in.
+#key_bindings:
+ #- { key: Paste, action: Paste }
+ #- { key: Copy, action: Copy }
+ #- { key: L, mods: Control, action: ClearLogNotice }
+ #- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
+ #- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
+ #- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
+ #- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
+ #- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
+
+ # Vi Mode
+ #- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
+ #- { key: Space, mods: Shift|Control, action: ToggleViMode }
+ #- { key: Escape, mode: Vi, action: ClearSelection }
+ #- { key: I, mode: Vi, action: ScrollToBottom }
+ #- { key: I, mode: Vi, action: ToggleViMode }
+ #- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
+ #- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
+ #- { key: G, mode: Vi, action: ScrollToTop }
+ #- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
+ #- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
+ #- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
+ #- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
+ #- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
+ #- { key: Y, mode: Vi, action: Copy }
+ #- { key: Y, mode: Vi, action: ClearSelection }
+ #- { key: Copy, mode: Vi, action: ClearSelection }
+ #- { key: V, mode: Vi, action: ToggleNormalSelection }
+ #- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
+ #- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
+ #- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
+ #- { key: Return, mode: Vi, action: Open }
+ #- { key: K, mode: Vi, action: Up }
+ #- { key: J, mode: Vi, action: Down }
+ #- { key: H, mode: Vi, action: Left }
+ #- { key: L, mode: Vi, action: Right }
+ #- { key: Up, mode: Vi, action: Up }
+ #- { key: Down, mode: Vi, action: Down }
+ #- { key: Left, mode: Vi, action: Left }
+ #- { key: Right, mode: Vi, action: Right }
+ #- { key: Key0, mode: Vi, action: First }
+ #- { key: Key4, mods: Shift, mode: Vi, action: Last }
+ #- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
+ #- { key: H, mods: Shift, mode: Vi, action: High }
+ #- { key: M, mods: Shift, mode: Vi, action: Middle }
+ #- { key: L, mods: Shift, mode: Vi, action: Low }
+ #- { key: B, mode: Vi, action: SemanticLeft }
+ #- { key: W, mode: Vi, action: SemanticRight }
+ #- { key: E, mode: Vi, action: SemanticRightEnd }
+ #- { key: B, mods: Shift, mode: Vi, action: WordLeft }
+ #- { key: W, mods: Shift, mode: Vi, action: WordRight }
+ #- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
+ #- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
+ #- { key: Slash, mode: Vi, action: SearchForward }
+ #- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward }
+ #- { key: N, mode: Vi, action: SearchNext }
+ #- { key: N, mods: Shift, mode: Vi, action: SearchPrevious }
+
+ # (Windows, Linux, and BSD only)
+ #- { key: V, mods: Control|Shift, action: Paste }
+ #- { key: C, mods: Control|Shift, action: Copy }
+ #- { key: F, mods: Control|Shift, action: SearchForward }
+ #- { key: B, mods: Control|Shift, action: SearchBackward }
+ #- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
+ #- { key: Insert, mods: Shift, action: PasteSelection }
+ #- { key: Key0, mods: Control, action: ResetFontSize }
+ #- { key: Equals, mods: Control, action: IncreaseFontSize }
+ #- { key: Add, mods: Control, action: IncreaseFontSize }
+ #- { key: Subtract, mods: Control, action: DecreaseFontSize }
+ #- { key: Minus, mods: Control, action: DecreaseFontSize }
+
+ # (Windows only)
+ #- { key: Return, mods: Alt, action: ToggleFullscreen }
+
+ # (macOS only)
+ #- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
+ #- { key: Key0, mods: Command, action: ResetFontSize }
+ #- { key: Equals, mods: Command, action: IncreaseFontSize }
+ #- { key: Add, mods: Command, action: IncreaseFontSize }
+ #- { key: Minus, mods: Command, action: DecreaseFontSize }
+ #- { key: K, mods: Command, action: ClearHistory }
+ #- { key: V, mods: Command, action: Paste }
+ #- { key: C, mods: Command, action: Copy }
+ #- { key: C, mods: Command, mode: Vi, action: ClearSelection }
+ #- { key: H, mods: Command, action: Hide }
+ #- { key: M, mods: Command, action: Minimize }
+ #- { key: Q, mods: Command, action: Quit }
+ #- { key: W, mods: Command, action: Quit }
+ #- { key: N, mods: Command, action: SpawnNewInstance }
+ #- { key: F, mods: Command|Control, action: ToggleFullscreen }
+ #- { key: F, mods: Command, action: SearchForward }
+ #- { key: B, mods: Command, action: SearchBackward }
+
+#debug:
+ # Display the time it takes to redraw each frame.
+ #render_timer: false
+
+ # Keep the log file after quitting Alacritty.
+ #persistent_logging: false
+
+ # Log level
+ #
+ # Values for `log_level`:
+ # - None
+ # - Error
+ # - Warn
+ # - Info
+ # - Debug
+ # - Trace
+ #log_level: Warn
+
+ # Print all received window events.
+ #print_events: false
+