From 93d2743e3864e9eab0699b1bb1ea5f01c10bdbc1 Mon Sep 17 00:00:00 2001 From: Yaroslav Date: Mon, 23 Sep 2019 06:32:38 +0300 Subject: initial commit --- .../metacity-1/metacity-theme-2.xml | 618 +++++++++++++++++++++ 1 file changed, 618 insertions(+) create mode 100644 dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml (limited to 'dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml') diff --git a/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml new file mode 100644 index 0000000..e2058cc --- /dev/null +++ b/dotfiles/.themes/oomox-materia-dark/metacity-1/metacity-theme-2.xml @@ -0,0 +1,618 @@ + + + + oomox-materia-dark + nana-4 + GPL + 2018 + oomox-materia-dark Metacity theme + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +</draw_ops> + +<draw_ops name="title_unfocused"> + <title + x="(0 `max` ((width - title_width) / 2))" + y="(0 `max` ((height - title_height) / 2))" + color="C_title_unfocused"/> +</draw_ops> + +<!-- window decorations --> +<draw_ops name="entire_background_focused"> + <rectangle color="C_titlebar" x="0" y="0" width="width" height="height" filled="true"/> +</draw_ops> + +<draw_ops name="entire_background_unfocused"> + <include name="entire_background_focused"/> +</draw_ops> + +<draw_ops name="highlight"> + <line color="C_highlight" x1="2" y1="0" x2="width - 3" y2="0"/> + <arc color="C_highlight" x="0 - 1" y="0" width="5" height="5" start_angle="270" extent_angle="90"/> + <arc color="C_highlight" x="width - 5" y="0" width="5" height="5" start_angle="0" extent_angle="90"/> +</draw_ops> + +<draw_ops name="titlebar_focused"> + <include name="entire_background_focused"/> + <include name="highlight"/> +</draw_ops> + +<draw_ops name="titlebar_unfocused"> + <include name="entire_background_unfocused"/> + <include name="highlight"/> +</draw_ops> + + +<!-- button icons --> + +<!-- close --> +<draw_ops name="close_focused"> + <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="close_focused_prelight"> + <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="close_focused_pressed"> + <include name="close_focused_prelight"/> +</draw_ops> + +<draw_ops name="close_unfocused"> + <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="close_unfocused_prelight"> + <image filename="assets/close.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="close_unfocused_pressed"> + <include name="close_unfocused_prelight"/> +</draw_ops> + +<!-- maximize --> +<draw_ops name="maximize_focused"> + <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="maximize_focused_prelight"> + <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="maximize_focused_pressed"> + <include name="maximize_focused_prelight"/> +</draw_ops> + +<draw_ops name="maximize_unfocused"> + <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_prelight"> + <image filename="assets/maximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="maximize_unfocused_pressed"> + <include name="maximize_unfocused_prelight"/> +</draw_ops> + +<!-- unmaximize --> +<draw_ops name="unmaximize_focused"> + <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="unmaximize_focused_prelight"> + <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="unmaximize_focused_pressed"> + <include name="unmaximize_focused_prelight"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused"> + <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_prelight"> + <image filename="assets/unmaximize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="unmaximize_unfocused_pressed"> + <include name="unmaximize_unfocused_prelight"/> +</draw_ops> + +<!-- minimize --> +<draw_ops name="minimize_focused"> + <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="minimize_focused_prelight"> + <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="minimize_focused_pressed"> + <include name="minimize_focused_prelight"/> +</draw_ops> + +<draw_ops name="minimize_unfocused"> + <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_prelight"> + <image filename="assets/minimize.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="minimize_unfocused_pressed"> + <include name="minimize_unfocused_prelight"/> +</draw_ops> + +<!-- menu --> +<draw_ops name="menu_focused"> + <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="menu_focused_prelight"> + <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="menu_focused_pressed"> + <include name="menu_focused_prelight"/> +</draw_ops> + +<draw_ops name="menu_unfocused"> + <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="menu_unfocused_prelight"> + <image filename="assets/menu.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="menu_unfocused_pressed"> + <include name="menu_unfocused_prelight"/> +</draw_ops> + +<!-- shade --> +<draw_ops name="shade_focused"> + <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="shade_focused_prelight"> + <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="shade_focused_pressed"> + <include name="shade_focused_prelight"/> +</draw_ops> + +<draw_ops name="shade_unfocused"> + <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="shade_unfocused_prelight"> + <image filename="assets/shade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="shade_unfocused_pressed"> + <include name="shade_unfocused_prelight"/> +</draw_ops> + +<!-- unshade --> +<draw_ops name="unshade_focused"> + <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="unshade_focused_prelight"> + <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="unshade_focused_pressed"> + <include name="unshade_focused_prelight"/> +</draw_ops> + +<draw_ops name="unshade_unfocused"> + <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.7" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_prelight"> + <image filename="assets/unshade.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="1" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="unshade_unfocused_pressed"> + <include name="unshade_unfocused_prelight"/> +</draw_ops> + +<!-- appmenu --> +<constant name="D_appmenu_icon_size" value="16"/> + +<draw_ops name="appmenu_icon_focused"> + <icon + x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2" + width="D_appmenu_icon_size" height="D_appmenu_icon_size"/> +</draw_ops> + +<draw_ops name="appmenu_focused"> + <include name="appmenu_icon_focused"/> +</draw_ops> + +<draw_ops name="appmenu_focused_prelight"> + <include name="appmenu_icon_focused"/> +</draw_ops> + +<draw_ops name="appmenu_focused_pressed"> + <include name="appmenu_icon_focused"/> +</draw_ops> + +<draw_ops name="appmenu_icon_unfocused"> + <icon + x="(width - D_appmenu_icon_size) / 2" y="(height - D_appmenu_icon_size) / 2" + width="D_appmenu_icon_size" height="D_appmenu_icon_size" + alpha="0.7"/> +</draw_ops> + +<draw_ops name="appmenu_unfocused"> + <include name="appmenu_icon_unfocused"/> +</draw_ops> + +<draw_ops name="appmenu_unfocused_prelight"> + <include name="appmenu_icon_unfocused"/> +</draw_ops> + +<draw_ops name="appmenu_unfocused_pressed"> + <include name="appmenu_icon_unfocused"/> +</draw_ops> + + +<!-- button backgrounds --> + +<draw_ops name="button_focused"> +</draw_ops> + +<draw_ops name="button_focused_prelight"> + <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="button_focused_pressed"> + <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_focused"/> +</draw_ops> + +<draw_ops name="button_unfocused"> +</draw_ops> + +<draw_ops name="button_unfocused_prelight"> + <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.12" colorize="C_title_unfocused"/> +</draw_ops> + +<draw_ops name="button_unfocused_pressed"> + <image filename="assets/button.svg" x="(width - object_width) / 2" y="(height - object_height) / 2" width="object_width" height="object_height" alpha="0.24" colorize="C_title_unfocused"/> +</draw_ops> + + +<!-- frame styles --> + +<frame_style name="normal_focused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_focused"/> + <piece position="titlebar" draw_ops="titlebar_focused"/> + <piece position="title" draw_ops="title_focused"/> + <button function="close" state="normal" draw_ops="close_focused"/> + <button function="close" state="prelight" draw_ops="close_focused_prelight"/> + <button function="close" state="pressed" draw_ops="close_focused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_focused"/> + <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_focused"/> + <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_focused"/> + <button function="menu" state="prelight" draw_ops="menu_focused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_focused_pressed"/> + <button function="shade" state="normal" draw_ops="shade_focused"/> + <button function="shade" state="prelight" draw_ops="shade_focused_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_focused_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_focused"/> + <button function="unshade" state="prelight" draw_ops="unshade_focused_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_focused_pressed"/> + + <button function="left_middle_background" state="normal" draw_ops="button_focused"/> + <button function="left_middle_background" state="prelight" draw_ops="button_focused_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_focused_pressed"/> + <button function="right_middle_background" state="normal" draw_ops="button_focused"/> + <button function="right_middle_background" state="prelight" draw_ops="button_focused_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_focused_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_unfocused" geometry="normal"> + <piece position="entire_background" draw_ops="entire_background_unfocused"/> + <piece position="titlebar" draw_ops="titlebar_unfocused"/> + <piece position="title" draw_ops="title_unfocused"/> + <button function="close" state="normal" draw_ops="close_unfocused"/> + <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> + <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> + <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> + <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> + <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> + <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> + <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> + <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> + <button function="menu" state="normal" draw_ops="menu_unfocused"/> + <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight"/> + <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed"/> + <button function="shade" state="normal" draw_ops="shade_unfocused"/> + <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight"/> + <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed"/> + <button function="unshade" state="normal" draw_ops="unshade_unfocused"/> + <button function="unshade" state="prelight" draw_ops="unshade_unfocused_prelight"/> + <button function="unshade" state="pressed" draw_ops="unshade_unfocused_pressed"/> + + <button function="left_middle_background" state="normal" draw_ops="button_unfocused"/> + <button function="left_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/> + <button function="left_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/> + <button function="right_middle_background" state="normal" draw_ops="button_unfocused"/> + <button function="right_middle_background" state="prelight" draw_ops="button_unfocused_prelight"/> + <button function="right_middle_background" state="pressed" draw_ops="button_unfocused_pressed"/> + + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + +<frame_style name="normal_max_focused" geometry="max" parent="normal_focused"> + <piece position="titlebar" draw_ops="entire_background_focused"/> + <button function="maximize" state="normal" draw_ops="unmaximize_focused"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_focused_pressed"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_focused_prelight"/> +</frame_style> + +<frame_style name="normal_max_unfocused" geometry="max" parent="normal_unfocused"> + <piece position="titlebar" draw_ops="entire_background_unfocused"/> + <button function="maximize" state="normal" draw_ops="unmaximize_unfocused"/> + <button function="maximize" state="pressed" draw_ops="unmaximize_unfocused_pressed"/> + <button function="maximize" state="prelight" draw_ops="unmaximize_unfocused_prelight"/> +</frame_style> + +<frame_style name="tiled_left_focused" geometry="tiled_left" parent="normal_focused"> + <piece position="titlebar" draw_ops="entire_background_focused"/> +</frame_style> + +<frame_style name="tiled_left_unfocused" geometry="tiled_left" parent="normal_unfocused"> + <piece position="titlebar" draw_ops="entire_background_unfocused"/> +</frame_style> + +<frame_style name="tiled_right_focused" geometry="tiled_right" parent="normal_focused"> + <piece position="titlebar" draw_ops="entire_background_focused"/> +</frame_style> + +<frame_style name="tiled_right_unfocused" geometry="tiled_right" parent="normal_unfocused"> + <piece position="titlebar" draw_ops="entire_background_unfocused"/> +</frame_style> + +<frame_style name="dialog_focused" geometry="nobuttons" parent="normal_focused"> +</frame_style> + +<frame_style name="dialog_unfocused" geometry="nobuttons" parent="normal_unfocused"> +</frame_style> + +<frame_style name="modal_dialog_focused" geometry="modal" parent="normal_focused"> +</frame_style> + +<frame_style name="modal_dialog_unfocused" geometry="modal" parent="normal_unfocused"> +</frame_style> + +<frame_style name="utility_focused" geometry="small" parent="normal_focused"> +</frame_style> + +<frame_style name="utility_unfocused" geometry="small" parent="normal_unfocused"> +</frame_style> + +<frame_style name="border_focused" geometry="border" parent="normal_focused"> +</frame_style> + +<frame_style name="border_unfocused" geometry="border" parent="normal_unfocused"> +</frame_style> + +<frame_style name="borderless_focused" geometry="borderless" parent="normal_focused"> +</frame_style> + +<frame_style name="borderless_unfocused" geometry="borderless" parent="normal_unfocused"> +</frame_style> + +<frame_style name="attached_focused" geometry="attached" parent="modal_dialog_focused"> +</frame_style> + +<frame_style name="attached_unfocused" geometry="attached" parent="modal_dialog_unfocused"> +</frame_style> + +<!-- placeholder for unimplementated styles--> +<frame_style name="blank" geometry="normal"> + <button function="close" state="normal"><draw_ops></draw_ops></button> + <button function="close" state="pressed"><draw_ops></draw_ops></button> + <button function="maximize" state="normal"><draw_ops></draw_ops></button> + <button function="maximize" state="pressed"><draw_ops></draw_ops></button> + <button function="minimize" state="normal"><draw_ops></draw_ops></button> + <button function="minimize" state="pressed"><draw_ops></draw_ops></button> + <button function="menu" state="normal"><draw_ops></draw_ops></button> + <button function="menu" state="pressed"><draw_ops></draw_ops></button> + <button function="shade" state="normal"><draw_ops></draw_ops></button> + <button function="shade" state="pressed"><draw_ops></draw_ops></button> + <button function="unshade" state="normal"><draw_ops></draw_ops></button> + <button function="unshade" state="pressed"><draw_ops></draw_ops></button> + <button function="above" state="normal"><draw_ops></draw_ops></button> + <button function="above" state="pressed"><draw_ops></draw_ops></button> + <button function="unabove" state="normal"><draw_ops></draw_ops></button> + <button function="unabove" state="pressed"><draw_ops></draw_ops></button> + <button function="stick" state="normal"><draw_ops></draw_ops></button> + <button function="stick" state="pressed"><draw_ops></draw_ops></button> + <button function="unstick" state="normal"><draw_ops></draw_ops></button> + <button function="unstick" state="pressed"><draw_ops></draw_ops></button> +</frame_style> + + +<!-- frame style sets --> + +<frame_style_set name="normal_style_set"> + <frame focus="yes" state="normal" resize="both" style="normal_focused"/> + <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> + <frame focus="yes" state="maximized" style="normal_max_focused"/> + <frame focus="no" state="maximized" style="normal_max_unfocused"/> + <frame focus="yes" state="shaded" style="normal_focused"/> + <frame focus="no" state="shaded" style="normal_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="normal_max_focused"/> + <frame focus="no" state="maximized_and_shaded" style="normal_max_unfocused"/> +</frame_style_set> + +<frame_style_set name="dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="dialog_focused"/> + <frame focus="no" state="shaded" style="dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="modal_dialog_style_set"> + <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> + <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="modal_dialog_focused"/> + <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="utility_style_set"> + <frame focus="yes" state="normal" resize="both" style="utility_focused"/> + <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="utility_focused"/> + <frame focus="no" state="shaded" style="utility_unfocused"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="border_style_set"> + <frame focus="yes" state="normal" resize="both" style="border_focused"/> + <frame focus="no" state="normal" resize="both" style="border_unfocused"/> + <frame focus="yes" state="maximized" style="borderless_focused"/> + <frame focus="no" state="maximized" style="borderless_unfocused"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + +<frame_style_set name="attached_style_set"> + <frame focus="yes" state="normal" resize="both" style="attached_focused"/> + <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> + <frame focus="yes" state="maximized" style="blank"/> + <frame focus="no" state="maximized" style="blank"/> + <frame focus="yes" state="shaded" style="blank"/> + <frame focus="no" state="shaded" style="blank"/> + <frame focus="yes" state="maximized_and_shaded" style="blank"/> + <frame focus="no" state="maximized_and_shaded" style="blank"/> +</frame_style_set> + + +<!-- windows --> + +<window type="normal" style_set="normal_style_set"/> +<window type="dialog" style_set="dialog_style_set"/> +<window type="modal_dialog" style_set="modal_dialog_style_set"/> +<window type="menu" style_set="utility_style_set"/> +<window type="utility" style_set="utility_style_set"/> +<window type="border" style_set="border_style_set"/> + +</metacity_theme> -- cgit v1.2.3