// This config is in the KDL format: https://kdl.dev // "/-" comments out the following node. // Check the wiki for a full description of the configuration: // https://github.com/YaLTeR/niri/wiki/Configuration:-Overview // Input device configuration. // Find the full list of options on the wiki: // https://github.com/YaLTeR/niri/wiki/Configuration:-Input input { keyboard { xkb { // You can set rules, model, layout, variant and options. // For more information, see xkeyboard-config(7). layout "us,es,ru" options "lv3:ralt_switch,grp:alt_shift_toggle,misc:typo,caps:escape,grp_led:caps" } } // Next sections include libinput settings. // Omitting settings disables them, or leaves them at their default values. touchpad { off tap // dwt // dwtp // natural-scroll accel-speed 0.2 // accel-profile "flat" // scroll-method "two-finger" // disabled-on-external-mouse } mouse { // off // natural-scroll accel-speed -0.2 accel-profile "flat" // scroll-method "no-scroll" } trackpoint { // off // natural-scroll accel-speed -0.2 accel-profile "adaptive" // scroll-method "on-button-down" // scroll-button 273 middle-emulation } // Uncomment this to make the mouse warp to the center of newly focused windows. warp-mouse-to-focus // Focus windows and outputs automatically when moving the mouse into them. // Setting max-scroll-amount="0%" makes it work only on windows already fully on screen. focus-follows-mouse // focus-follows-mouse max-scroll-amount="0%" } cursor { hide-when-typing } // You can configure outputs by their name, which you can find // by running `niri msg outputs` while inside a niri instance. // The built-in laptop monitor is usually called "eDP-1". // Find more information on the wiki: // https://github.com/YaLTeR/niri/wiki/Configuration:-Outputs // Remember to uncomment the node by removing "/-"! output "eDP-1" { // Uncomment this line to disable this output. // off background-color "#000000" // Resolution and, optionally, refresh rate of the output. // The format is "x" or "x@". // If the refresh rate is omitted, niri will pick the highest refresh rate // for the resolution. // If the mode is omitted altogether or is invalid, niri will pick one automatically. // Run `niri msg outputs` while inside a niri instance to list all outputs and their modes. // mode "1920x1080@120.030" // You can use integer or fractional scale, for example use 1.5 for 150% scale. // scale 2 // Transform allows to rotate the output counter-clockwise, valid values are: // normal, 90, 180, 270, flipped, flipped-90, flipped-180 and flipped-270. // transform "normal" // Position of the output in the global coordinate space. // This affects directional monitor actions like "focus-monitor-left", and cursor movement. // The cursor can only move between directly adjacent outputs. // Output scale and rotation has to be taken into account for positioning: // outputs are sized in logical, or scaled, pixels. // For example, a 3840×2160 output with scale 2.0 will have a logical size of 1920×1080, // so to put another output directly adjacent to it on the right, set its x to 1920. // If the position is unset or results in an overlap, the output is instead placed // automatically. position x=0 y=800 } output "DP-1" { background-color "#000000" position x=1536 y=0 } // Settings that influence how windows are positioned and sized. // Find more information on the wiki: // https://github.com/YaLTeR/niri/wiki/Configuration:-Layout layout { // Set gaps around windows in logical pixels. gaps 5 // When to center a column when changing focus, options are: // - "never", default behavior, focusing an off-screen column will keep at the left // or right edge of the screen. // - "always", the focused column will always be centered. // - "on-overflow", focusing a column will center it if it doesn't fit // together with the previously focused column. center-focused-column "never" // You can customize the widths that "switch-preset-column-width" (Mod+R) toggles between. preset-column-widths { // Proportion sets the width as a fraction of the output width, taking gaps into account. // For example, you can perfectly fit four windows sized "proportion 0.25" on an output. // The default preset widths are 1/3, 1/2 and 2/3 of the output. proportion 0.31 proportion 0.5 proportion 0.69 // Fixed sets the width in logical pixels exactly. // fixed 1920 } // You can also customize the heights that "switch-preset-window-height" (Mod+Shift+R) toggles between. // preset-window-heights { } // You can change the default width of the new windows. default-column-width { proportion 0.5; } // If you leave the brackets empty, the windows themselves will decide their initial width. // default-column-width {} // By default focus ring and border are rendered as a solid background rectangle // behind windows. That is, they will show up through semitransparent windows. // This is because windows using client-side decorations can have an arbitrary shape. // // If you don't like that, you should uncomment `prefer-no-csd` below. // Niri will draw focus ring and border *around* windows that agree to omit their // client-side decorations. // // Alternatively, you can override it with a window rule called // `draw-border-with-background`. // You can change how the focus ring looks. focus-ring { // Uncomment this line to disable the focus ring. off // How many logical pixels the ring extends out from the windows. width 2 // Colors can be set in a variety of ways: // - CSS named colors: "red" // - RGB hex: "#rgb", "#rgba", "#rrggbb", "#rrggbbaa" // - CSS-like notation: "rgb(255, 127, 0)", rgba(), hsl() and a few others. // Color of the ring on the active monitor. active-color "#5b8277" // Color of the ring on inactive monitors. inactive-color "#4d4d42" // You can also use gradients. They take precedence over solid colors. // Gradients are rendered the same as CSS linear-gradient(angle, from, to). // The angle is the same as in linear-gradient, and is optional, // defaulting to 180 (top-to-bottom gradient). // You can use any CSS linear-gradient tool on the web to set these up. // Changing the color space is also supported, check the wiki for more info. // // active-gradient from="#80c8ff" to="#bbddff" angle=45 // You can also color the gradient relative to the entire view // of the workspace, rather than relative to just the window itself. // To do that, set relative-to="workspace-view". // // inactive-gradient from="#505050" to="#808080" angle=45 relative-to="workspace-view" } // You can also add a border. It's similar to the focus ring, but always visible. border { // The settings are the same as for the focus ring. // If you enable the border, you probably want to disable the focus ring. // off width 3 // active-color "#5b8277" // inactive-color "#4d4d42" active-gradient from="#7fac96" to="#3f6e90" angle=225 relative-to="workspace-view" inactive-gradient from="#33333a" to="#676775" angle=225 relative-to="workspace-view" } // Struts shrink the area occupied by windows, similarly to layer-shell panels. // You can think of them as a kind of outer gaps. They are set in logical pixels. // Left and right struts will cause the next window to the side to always be visible. // Top and bottom struts will simply add outer gaps in addition to the area occupied by // layer-shell panels and regular gaps. struts { // left 64 // right 64 // top 64 // bottom 64 } insert-hint { color "#5b8277" } } // Add lines like this to spawn processes at startup. // Note that running niri as a session supports xdg-desktop-autostart, // which may be more convenient to use. // See the binds section below for more spawn examples. // spawn-at-startup "alacritty" "-e" "fish" // Uncomment this line to ask the clients to omit their client-side decorations if possible. // If the client will specifically ask for CSD, the request will be honored. // Additionally, clients will be informed that they are tiled, removing some client-side rounded corners. // This option will also fix border/focus ring drawing behind some semitransparent windows. // After enabling or disabling this, you need to restart the apps for this to take effect. prefer-no-csd // You can change the path where screenshots are saved. // A ~ at the front will be expanded to the home directory. // The path is formatted with strftime(3) to give you the screenshot date and time. screenshot-path "~/pics/screenshots/niri-%Y-%m-%dT%H-%M-%S.png" // You can also set this to null to disable saving screenshots to disk. // screenshot-path null // Animation settings. // The wiki explains how to configure individual animations: // https://github.com/YaLTeR/niri/wiki/Configuration:-Animations animations { // Uncomment to turn off all animations. // off // Slow down all animations by this factor. Values below 1 speed them up instead. slowdown 0.35 } // Window rules let you adjust behavior for individual windows. // Find more information on the wiki: // https://github.com/YaLTeR/niri/wiki/Configuration:-Window-Rules // Work around WezTerm's initial configure bug // by setting an empty default-column-width. window-rule { // This regular expression is intentionally made as specific as possible, // since this is the default config, and we want no false positives. // You can get away with just app-id="wezterm" if you want. match app-id=r#"^org\.wezfurlong\.wezterm$"# default-column-width {} } window-rule { match app-id="GLava" border { off } } // Example: block out two password managers from screen capture. // (This example rule is commented out with a "/-" in front.) /-window-rule { match app-id=r#"^org\.keepassxc\.KeePassXC$"# match app-id=r#"^org\.gnome\.World\.Secrets$"# block-out-from "screen-capture" // Use this instead if you want them visible on third-party screenshot tools. // block-out-from "screencast" } // Example: enable rounded corners for all windows. // (This example rule is commented out with a "/-" in front.) /-window-rule { geometry-corner-radius 12 clip-to-geometry true } //spawn-at-startup "pipewire-restart" spawn-at-startup "waybar_launch" spawn-at-startup "playerctld daemon" spawn-at-startup "mpd-restart" spawn-at-startup "blueman-applet" spawn-at-startup "mako" spawn-at-startup "setsessionenv" spawn-at-startup "bash" "-c" "GTK_IM_MODULE= fcitx5 -d" spawn-at-startup "xwayland-satellite" spawn-at-startup "setsessionenv" environment { DISPLAY ":0" TERM "alacritty" } spawn-at-startup "gsettings" "set" "org.gnome.desktop.interface" "gtk-theme" "Breeze" spawn-at-startup "gsettings" "set" "org.gnome.desktop.interface" "icon-theme" "Arc" spawn-at-startup "gsettings" "set" "org.gnome.desktop.interface" "font-name" "monospace 10" spawn-at-startup "gsettings" "set" "org.gnome.desktop.interface" "color-scheme" "prefer-dark" spawn-at-startup "swaybg" "-i" "/home/yaroslav/.config/wall1.png" "-m" "fill" binds { // Keys consist of modifiers separated by + signs, followed by an XKB key name // in the end. To find an XKB name for a particular key, you may use a program // like wev. // // "Mod" is a special modifier equal to Super when running on a TTY, and to Alt // when running as a winit window. // // Most actions that you can bind here can also be invoked programmatically with // `niri msg action do-something`. // Mod-Shift-/, which is usually the same as Mod-?, // shows a list of important hotkeys. Mod+Shift+Slash { show-hotkey-overlay; } // Suggested binds for running programs: terminal, app launcher, screen locker. Mod+Return { spawn "alacritty"; } Mod+D { spawn "rofi" "-show" "drun" "-sidebar-mode" "-modi" "drun,run,filebrowser,ssh,combi"; } Mod+X { spawn "lock-color"; } Mod+Shift+X { spawn "lock-color" "screenon"; } // Example volume keys mappings for PipeWire & WirePlumber. // The allow-when-locked=true property makes them work even when the session is locked. XF86AudioRaiseVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } XF86AudioLowerVolume allow-when-locked=true { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } XF86AudioMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SINK@" "toggle"; } XF86AudioMicMute allow-when-locked=true { spawn "wpctl" "set-mute" "@DEFAULT_AUDIO_SOURCE@" "toggle"; } Mod+Shift+F5 allow-when-locked=true { spawn "lmc" "back" "5"; } Mod+F5 allow-when-locked=true { spawn "lmc" "prev"; } Mod+F6 allow-when-locked=true { spawn "lmc" "toggle"; } Mod+F7 allow-when-locked=true { spawn "lmc" "next"; } Mod+Shift+F7 allow-when-locked=true { spawn "lmc" "forward" "5"; } Mod+F8 allow-when-locked=true { spawn "playerctl" "loop" "Track"; } Mod+Shift+F8 allow-when-locked=true { spawn "playerctl" "loop" "None"; } XF86MonBrightnessUp allow-when-locked=true { spawn "xbacklight" "-inc" "5"; } XF86MonBrightnessDown allow-when-locked=true { spawn "xbacklight" "-dec" "5"; } Mod+Alt+Up allow-when-locked=true { spawn "xbacklight" "-inc" "5"; } Mod+Alt+Down allow-when-locked=true { spawn "xbacklight" "-dec" "5"; } Mod+Q { close-window; } Mod+Left { focus-column-left; } Mod+Down { focus-window-down; } Mod+Up { focus-window-up; } Mod+Right { focus-column-right; } Mod+H { focus-column-left-or-last; } Mod+J { focus-window-or-workspace-down; } Mod+K { focus-window-or-workspace-up; } Mod+L { focus-column-right-or-first; } Mod+Shift+Left { move-column-left; } Mod+Shift+Down { move-window-down; } Mod+Shift+Up { move-window-up; } Mod+Shift+Right { move-column-right; } Mod+Shift+H { move-column-left; } Mod+Shift+J { move-window-down-or-to-workspace-down; } Mod+Shift+K { move-window-up-or-to-workspace-up; } Mod+Shift+L { move-column-right; } // Alternative commands that move across workspaces when reaching // the first or last window in a column. // Mod+J { focus-window-or-workspace-down; } // Mod+K { focus-window-or-workspace-up; } // Mod+Ctrl+J { move-window-down-or-to-workspace-down; } // Mod+Ctrl+K { move-window-up-or-to-workspace-up; } Mod+Home { focus-column-first; } Mod+End { focus-column-last; } Mod+Ctrl+Home { move-column-to-first; } Mod+Ctrl+End { move-column-to-last; } Mod+G { focus-column-first; } Mod+Shift+G { focus-column-last; } Mod+Ctrl+G { move-column-to-first; } Mod+Ctrl+Shift+G { move-column-to-last; } Mod+Ctrl+Left { focus-monitor-left; } Mod+Ctrl+Down { focus-monitor-down; } Mod+Ctrl+Up { focus-monitor-up; } Mod+Ctrl+Right { focus-monitor-right; } Mod+Ctrl+H { focus-monitor-left; } Mod+Ctrl+J { focus-monitor-down; } Mod+Ctrl+K { focus-monitor-up; } Mod+Ctrl+L { focus-monitor-right; } Mod+Shift+Ctrl+Left { move-column-to-monitor-left; } Mod+Shift+Ctrl+Down { move-column-to-monitor-down; } Mod+Shift+Ctrl+Up { move-column-to-monitor-up; } Mod+Shift+Ctrl+Right { move-column-to-monitor-right; } Mod+Shift+Ctrl+H { move-column-to-monitor-left; } Mod+Shift+Ctrl+J { move-column-to-monitor-down; } Mod+Shift+Ctrl+K { move-column-to-monitor-up; } Mod+Shift+Ctrl+L { move-column-to-monitor-right; } // Alternatively, there are commands to move just a single window: // Mod+Shift+Ctrl+Left { move-window-to-monitor-left; } // ... // And you can also move a whole workspace to another monitor: // Mod+Shift+Ctrl+Left { move-workspace-to-monitor-left; } // ... Mod+Page_Down { focus-workspace-down; } Mod+Page_Up { focus-workspace-up; } Mod+U { focus-workspace-down; } Mod+I { focus-workspace-up; } Mod+Ctrl+Page_Down { move-column-to-workspace-down; } Mod+Ctrl+Page_Up { move-column-to-workspace-up; } Mod+Ctrl+U { move-column-to-workspace-down; } Mod+Ctrl+I { move-column-to-workspace-up; } // Alternatively, there are commands to move just a single window: // Mod+Ctrl+Page_Down { move-window-to-workspace-down; } // ... Mod+Shift+Page_Down { move-workspace-down; } Mod+Shift+Page_Up { move-workspace-up; } Mod+Shift+U { move-workspace-down; } Mod+Shift+I { move-workspace-up; } // You can bind mouse wheel scroll ticks using the following syntax. // These binds will change direction based on the natural-scroll setting. // // To avoid scrolling through workspaces really fast, you can use // the cooldown-ms property. The bind will be rate-limited to this value. // You can set a cooldown on any bind, but it's most useful for the wheel. Mod+WheelScrollDown cooldown-ms=200 { focus-workspace-down; } Mod+WheelScrollUp cooldown-ms=200 { focus-workspace-up; } Mod+Ctrl+WheelScrollDown cooldown-ms=200 { move-column-to-workspace-down; } Mod+Ctrl+WheelScrollUp cooldown-ms=200 { move-column-to-workspace-up; } Mod+WheelScrollRight cooldown-ms=200 { focus-column-right; } Mod+WheelScrollLeft cooldown-ms=200 { focus-column-left; } Mod+Ctrl+WheelScrollRight cooldown-ms=200 { move-column-right; } Mod+Ctrl+WheelScrollLeft cooldown-ms=200 { move-column-left; } // Usually scrolling up and down with Shift in applications results in // horizontal scrolling; these binds replicate that. Mod+Shift+WheelScrollDown cooldown-ms=200 { focus-column-right; } Mod+Shift+WheelScrollUp cooldown-ms=200 { focus-column-left; } Mod+Ctrl+Shift+WheelScrollDown cooldown-ms=200 { move-column-right; } Mod+Ctrl+Shift+WheelScrollUp cooldown-ms=200 { move-column-left; } // Similarly, you can bind touchpad scroll "ticks". // Touchpad scrolling is continuous, so for these binds it is split into // discrete intervals. // These binds are also affected by touchpad's natural-scroll, so these // example binds are "inverted", since we have natural-scroll enabled for // touchpads by default. // Mod+TouchpadScrollDown { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02+"; } // Mod+TouchpadScrollUp { spawn "wpctl" "set-volume" "@DEFAULT_AUDIO_SINK@" "0.02-"; } // You can refer to workspaces by index. However, keep in mind that // niri is a dynamic workspace system, so these commands are kind of // "best effort". Trying to refer to a workspace index bigger than // the current workspace count will instead refer to the bottommost // (empty) workspace. // // For example, with 2 workspaces + 1 empty, indices 3, 4, 5 and so on // will all refer to the 3rd workspace. Mod+1 { focus-workspace 1; } Mod+2 { focus-workspace 2; } Mod+3 { focus-workspace 3; } Mod+4 { focus-workspace 4; } Mod+5 { focus-workspace 5; } Mod+6 { focus-workspace 6; } Mod+7 { focus-workspace 7; } Mod+8 { focus-workspace 8; } Mod+9 { focus-workspace 9; } Mod+Shift+1 { move-window-to-workspace 1; } Mod+Shift+2 { move-window-to-workspace 2; } Mod+Shift+3 { move-window-to-workspace 3; } Mod+Shift+4 { move-window-to-workspace 4; } Mod+Shift+5 { move-window-to-workspace 5; } Mod+Shift+6 { move-window-to-workspace 6; } Mod+Shift+7 { move-window-to-workspace 7; } Mod+Shift+8 { move-window-to-workspace 8; } Mod+Shift+9 { move-window-to-workspace 9; } Mod+Ctrl+1 { move-column-to-workspace 1; } Mod+Ctrl+2 { move-column-to-workspace 2; } Mod+Ctrl+3 { move-column-to-workspace 3; } Mod+Ctrl+4 { move-column-to-workspace 4; } Mod+Ctrl+5 { move-column-to-workspace 5; } Mod+Ctrl+6 { move-column-to-workspace 6; } Mod+Ctrl+7 { move-column-to-workspace 7; } Mod+Ctrl+8 { move-column-to-workspace 8; } Mod+Ctrl+9 { move-column-to-workspace 9; } // Alternatively, there are commands to move just a single window: // Mod+Ctrl+1 { move-window-to-workspace 1; } // Switches focus between the current and the previous workspace. // Mod+Tab { focus-workspace-previous; } // Consume one window from the right into the focused column. Mod+Comma { consume-window-into-column; } // Expel one window from the focused column to the right. Mod+Period { expel-window-from-column; } // There are also commands that consume or expel a single window to the side. Mod+BracketLeft { consume-or-expel-window-left; } Mod+BracketRight { consume-or-expel-window-right; } Mod+R { switch-preset-column-width; } Mod+Shift+R { switch-preset-window-height; } Mod+Ctrl+R { reset-window-height; } Mod+F { maximize-column; } Mod+Shift+F { fullscreen-window; } Mod+C { center-column; } // Finer width adjustments. // This command can also: // * set width in pixels: "1000" // * adjust width in pixels: "-5" or "+5" // * set width as a percentage of screen width: "25%" // * adjust width as a percentage of screen width: "-10%" or "+10%" // Pixel sizes use logical, or scaled, pixels. I.e. on an output with scale 2.0, // set-column-width "100" will make the column occupy 200 physical screen pixels. Mod+Minus { set-column-width "-10%"; } Mod+Equal { set-column-width "+10%"; } // Finer height adjustments when in column with other windows. Mod+Shift+Minus { set-window-height "-10%"; } Mod+Shift+Equal { set-window-height "+10%"; } // Actions to switch layouts. // Note: if you uncomment these, make sure you do NOT have // a matching layout switch hotkey configured in xkb options above. // Having both at once on the same hotkey will break the switching, // since it will switch twice upon pressing the hotkey (once by xkb, once by niri). // Mod+Space { switch-layout "next"; } // Mod+Shift+Space { switch-layout "prev"; } Print { screenshot; } Ctrl+Print { screenshot-screen; } Alt+Print { screenshot-window; } Mod+Print { spawn "swayrecord"; } // The quit action will show a confirmation dialog to avoid accidental exits. Mod+Shift+E { spawn "rofi" "-show" "session" "-matching" "prefix" "-modi" "session:rofisession"; } // Powers off the monitors. To turn them back on, do any input like // moving the mouse or pressing any other key. Mod+Shift+P { power-off-monitors; } // Mako commands Mod+Ctrl+Space { spawn "makoctl" "dismiss"; } Mod+Ctrl+Shift+Space { spawn "makoctl" "restore"; } // Menus/Quick actions Mod+F1 { spawn "menuman"; } Mod+F2 { spawn "menumako"; } Mod+F3 { spawn "rofi" "-show" "display" "-modi" "display:rofidisplay"; } Mod+F4 { spawn "menublk"; } Mod+F10 { spawn "chcolors"; } Mod+Shift+N { spawn "networkmanager_dmenu"; } Mod+Shift+C { spawn "rofi" "-show" "calc" "-modi" "calc" "-no-show-match" "-no-sort"; } Mod+Grave { spawn "rofi" "-show" "moji" "-modi" "moji:rofimoji"; } Mod+Ctrl+M { spawn "rofi" "-show" "audio" "-modi" "audio:rofiaudio"; } // Application shortcuts Mod+M { spawn "sh" "-c" "$TERM -e ncmpcpp"; } Mod+A { spawn "sh" "-c" "$TERM -T 'neomutt' -e neomutt"; } Mod+N { spawn "sh" "-c" "$TERM -T 'newsboat' -e newsboat && killall -42 waybar"; } Mod+T { spawn "toggletorrent"; } Mod+Ctrl+T { spawn "launch-transmission"; } // Password manager Mod+apostrophe { spawn "menupass"; } Mod+Shift+apostrophe { spawn "menupass" "-l"; } Mod+Ctrl+apostrophe { spawn "menupass" "-f"; } Mod+Ctrl+Shift+apostrophe { spawn "menupass" "-s"; } } switch-events { lid-close { spawn "swaysession" "suspend"; } }