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author | Harvey Tindall <hrfee@protonmail.ch> | 2020-12-15 20:44:03 +0000 |
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committer | Harvey Tindall <hrfee@protonmail.ch> | 2020-12-15 20:44:03 +0000 |
commit | af0af020597be52cd009599d6f078d783ad6a727 (patch) | |
tree | 0ec9aae1f363394cd3f4ebb4acab366553661a94 /main.go | |
parent | 9b02fc285119ce140bbc6aa64936cc6fc6165cd1 (diff) | |
download | waybar-mpris-af0af020597be52cd009599d6f078d783ad6a727.tar.gz waybar-mpris-af0af020597be52cd009599d6f078d783ad6a727.zip |
add some comments and change identifier names
Diffstat (limited to 'main.go')
-rw-r--r-- | main.go | 103 |
1 files changed, 54 insertions, 49 deletions
@@ -30,6 +30,7 @@ var knownBrowsers = map[string]string{ "chromium": "Chromium", } +// Player represents an active music player. type Player struct { player dbus.BusObject fullName, name, title, artist, album string @@ -40,12 +41,13 @@ type Player struct { conn *dbus.Conn } +// Various paths and values to use elsewhere. const ( INTERFACE = "org.mpris.MediaPlayer2" PATH = "/org/mpris/MediaPlayer2" - // NameOwnerChanged + // For the NameOwnerChanged signal. MATCH_NOC = "type='signal',path='/org/freedesktop/DBus',interface='org.freedesktop.DBus',member='NameOwnerChanged'" - // PropertiesChanged + // For the PropertiesChanged signal. It doesn't match exactly (couldn't get that to work) so we check it manually. MATCH_PC = "type='signal',path='/org/mpris/MediaPlayer2',interface='org.freedesktop.DBus.Properties'" SOCK = "/tmp/waybar-mpris.sock" LOGFILE = "/tmp/waybar-mpris.log" @@ -53,12 +55,14 @@ const ( POLL = 1 ) +// Mostly default values for flag options. var ( - PLAY = "▶" - PAUSE = "" - SEP = " - " - ORDER = "SYMBOL:ARTIST:ALBUM:TITLE:POSITION" - AUTOFOCUS = false + PLAY = "▶" + PAUSE = "" + SEP = " - " + ORDER = "SYMBOL:ARTIST:ALBUM:TITLE:POSITION" + AUTOFOCUS = false + // Available commands that can be sent to running instances. COMMANDS = []string{"player-next", "player-prev", "next", "prev", "toggle", "list"} SHOW_POS = false INTERPOLATE = false @@ -162,7 +166,7 @@ func µsToString(µs int64) string { return fmt.Sprintf("%02d:%02d", minutes, seconds) } -// inc is the increment in seconds to add if the player reports an identical position. +// Position figures out the track position in MM:SS, interpolating the value if necessary. func (p *Player) Position() string { // position is in microseconds so we prob need int64 to be safe v := p.metadata["mpris:length"].Value() @@ -192,6 +196,7 @@ func (p *Player) Position() string { return position + "/" + length } +// JSON returns json for waybar to consume. func (p *Player) JSON() string { data := map[string]string{} symbol := PLAY @@ -210,22 +215,23 @@ func (p *Player) JSON() string { var items []string order := strings.Split(ORDER, ":") for _, v := range order { - if v == "SYMBOL" { + switch v { + case "SYMBOL": items = append(items, symbol) - } else if v == "ARTIST" { + case "ARTIST": if p.artist != "" { items = append(items, p.artist) } - } else if v == "ALBUM" { + case "ALBUM": if p.album != "" { items = append(items, p.album) } - } else if v == "TITLE" { + case "TITLE": if p.title != "" { items = append(items, p.title) } - } else if v == "POSITION" && SHOW_POS { - if pos != "" { + case "POSITION": + if pos != "" && SHOW_POS { items = append(items, pos) } } @@ -262,19 +268,19 @@ func (p *Player) JSON() string { return string(out) } -type PlayerList struct { - list List +type availablePlayers struct { + list playerArray current uint conn *dbus.Conn } -type List []*Player +type playerArray []*Player -func (ls List) Len() int { +func (ls playerArray) Len() int { return len(ls) } -func (ls List) Less(i, j int) bool { +func (ls playerArray) Less(i, j int) bool { var states [2]uint8 for i, p := range []bool{ls[i].playing, ls[j].playing} { if p { @@ -285,11 +291,11 @@ func (ls List) Less(i, j int) bool { return states[0] > states[1] } -func (ls List) Swap(i, j int) { +func (ls playerArray) Swap(i, j int) { ls[i], ls[j] = ls[j], ls[i] } -func (pl *PlayerList) Remove(fullName string) { +func (pl *availablePlayers) Remove(fullName string) { currentName := pl.list[pl.current].fullName var i int found := false @@ -300,28 +306,27 @@ func (pl *PlayerList) Remove(fullName string) { break } } - if found { - pl.list[0], pl.list[i] = pl.list[i], pl.list[0] - pl.list = pl.list[1:] - found = false - for ind, p := range pl.list { - if p.fullName == currentName { - pl.current = uint(ind) - found = true - break - } - } - if !found { - pl.current = 0 - pl.Refresh() - fmt.Fprintln(WRITER, pl.JSON()) + if !found { + return + } + pl.list[0], pl.list[i] = pl.list[i], pl.list[0] + pl.list = pl.list[1:] + found = false + for ind, p := range pl.list { + if p.fullName == currentName { + pl.current = uint(ind) + found = true + break } } - // ls[len(ls)-1], ls[i] = ls[i], ls[len(ls)-1] - // ls = ls[:len(ls)-1] + if !found { + pl.current = 0 + pl.Refresh() + fmt.Fprintln(WRITER, pl.JSON()) + } } -func (pl *PlayerList) Reload() error { +func (pl *availablePlayers) Reload() error { var buses []string err := pl.conn.BusObject().Call("org.freedesktop.DBus.ListNames", 0).Store(&buses) if err != nil { @@ -336,40 +341,40 @@ func (pl *PlayerList) Reload() error { return nil } -func (pl *PlayerList) New(name string) { +func (pl *availablePlayers) New(name string) { pl.list = append(pl.list, NewPlayer(pl.conn, name)) if AUTOFOCUS { pl.current = uint(len(pl.list) - 1) } } -func (pl *PlayerList) Sort() { +func (pl *availablePlayers) Sort() { sort.Sort(pl.list) pl.current = 0 } -func (pl *PlayerList) Refresh() { +func (pl *availablePlayers) Refresh() { for i := range pl.list { pl.list[i].Refresh() } } -func (pl *PlayerList) JSON() string { +func (pl *availablePlayers) JSON() string { if len(pl.list) != 0 { return pl.list[pl.current].JSON() } return "{}" } -func (pl *PlayerList) Next() { +func (pl *availablePlayers) Next() { pl.list[pl.current].player.Call(INTERFACE+".Player.Next", 0) } -func (pl *PlayerList) Prev() { +func (pl *availablePlayers) Prev() { pl.list[pl.current].player.Call(INTERFACE+".Player.Previous", 0) } -func (pl *PlayerList) Toggle() { +func (pl *availablePlayers) Toggle() { pl.list[pl.current].player.Call(INTERFACE+".Player.PlayPause", 0) } @@ -420,7 +425,7 @@ func main() { if err != nil { log.Fatalln("Error connecting to DBus:", err) } - players := &PlayerList{ + players := &availablePlayers{ conn: conn, } players.Reload() @@ -516,7 +521,7 @@ func main() { length := len(players.list) if length != 1 { if players.current < uint(length-1) { - players.current += 1 + players.current++ } else { players.current = 0 } @@ -527,7 +532,7 @@ func main() { length := len(players.list) if length != 1 { if players.current != 0 { - players.current -= 1 + players.current-- } else { players.current = uint(length - 1) } |