Commit message (Collapse) | Author | Age | |
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* | gl: rgb trianglegl/rgb-triangle | Yaroslav de la Peña Smirnov | 2024-09-21 |
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* | gl: squaregl/square | Yaroslav de la Peña Smirnov | 2024-09-21 |
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* | gl: make viewport resize with windowgl/triangle | Yaroslav de la Peña Smirnov | 2024-09-21 |
| | | | | | Keep it square, but make it so the sides of the viewport are equal to shorter side of the window. | ||
* | opengl: triangle | Yaroslav de la Peña Smirnov | 2024-09-21 |
| | | | | OpenGL hello world triangle on Wayland. | ||
* | updated READMEHEADmaster | Yaroslav de la Peña Smirnov | 2024-09-18 |
| | | | | Cairo might not be what I want to learn, after all. | ||
* | add license and README | Yaroslav de la Peña Smirnov | 2024-09-14 |
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* | improve shm hello wayland client | Yaroslav de la Peña Smirnov | 2024-09-11 |
| | | | | | | | * Don't allocate a new buffer on each frame; preallocate two buffers and realloc only on window size change. * Refactor code a bit. * Minor cosmetic changes. | ||
* | init: zig wayland hello world client | Yaroslav de la Peña Smirnov | 2024-09-07 |
Adapted the example from chapters 7 and 8 of the Wayland book (https://wayland-book.com/) into Zig. |