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-rw-r--r--node_modules/engine.io/lib/socket.js486
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diff --git a/node_modules/engine.io/lib/socket.js b/node_modules/engine.io/lib/socket.js
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+/**
+ * Module dependencies.
+ */
+
+var EventEmitter = require('events').EventEmitter;
+var util = require('util');
+var debug = require('debug')('engine:socket');
+
+/**
+ * Module exports.
+ */
+
+module.exports = Socket;
+
+/**
+ * Client class (abstract).
+ *
+ * @api private
+ */
+
+function Socket (id, server, transport, req) {
+ this.id = id;
+ this.server = server;
+ this.upgrading = false;
+ this.upgraded = false;
+ this.readyState = 'opening';
+ this.writeBuffer = [];
+ this.packetsFn = [];
+ this.sentCallbackFn = [];
+ this.cleanupFn = [];
+ this.request = req;
+
+ // Cache IP since it might not be in the req later
+ if (req.websocket && req.websocket._socket) {
+ this.remoteAddress = req.websocket._socket.remoteAddress;
+ } else {
+ this.remoteAddress = req.connection.remoteAddress;
+ }
+
+ this.checkIntervalTimer = null;
+ this.upgradeTimeoutTimer = null;
+ this.pingTimeoutTimer = null;
+
+ this.setTransport(transport);
+ this.onOpen();
+}
+
+/**
+ * Inherits from EventEmitter.
+ */
+
+util.inherits(Socket, EventEmitter);
+
+/**
+ * Called upon transport considered open.
+ *
+ * @api private
+ */
+
+Socket.prototype.onOpen = function () {
+ this.readyState = 'open';
+
+ // sends an `open` packet
+ this.transport.sid = this.id;
+ this.sendPacket('open', JSON.stringify({
+ sid: this.id,
+ upgrades: this.getAvailableUpgrades(),
+ pingInterval: this.server.pingInterval,
+ pingTimeout: this.server.pingTimeout
+ }));
+
+ if (this.server.initialPacket) {
+ this.sendPacket('message', this.server.initialPacket);
+ }
+
+ this.emit('open');
+ this.setPingTimeout();
+};
+
+/**
+ * Called upon transport packet.
+ *
+ * @param {Object} packet
+ * @api private
+ */
+
+Socket.prototype.onPacket = function (packet) {
+ if ('open' === this.readyState) {
+ // export packet event
+ debug('packet');
+ this.emit('packet', packet);
+
+ // Reset ping timeout on any packet, incoming data is a good sign of
+ // other side's liveness
+ this.setPingTimeout();
+
+ switch (packet.type) {
+ case 'ping':
+ debug('got ping');
+ this.sendPacket('pong');
+ this.emit('heartbeat');
+ break;
+
+ case 'error':
+ this.onClose('parse error');
+ break;
+
+ case 'message':
+ this.emit('data', packet.data);
+ this.emit('message', packet.data);
+ break;
+ }
+ } else {
+ debug('packet received with closed socket');
+ }
+};
+
+/**
+ * Called upon transport error.
+ *
+ * @param {Error} error object
+ * @api private
+ */
+
+Socket.prototype.onError = function (err) {
+ debug('transport error');
+ this.onClose('transport error', err);
+};
+
+/**
+ * Sets and resets ping timeout timer based on client pings.
+ *
+ * @api private
+ */
+
+Socket.prototype.setPingTimeout = function () {
+ var self = this;
+ clearTimeout(self.pingTimeoutTimer);
+ self.pingTimeoutTimer = setTimeout(function () {
+ self.onClose('ping timeout');
+ }, self.server.pingInterval + self.server.pingTimeout);
+};
+
+/**
+ * Attaches handlers for the given transport.
+ *
+ * @param {Transport} transport
+ * @api private
+ */
+
+Socket.prototype.setTransport = function (transport) {
+ var onError = this.onError.bind(this);
+ var onPacket = this.onPacket.bind(this);
+ var flush = this.flush.bind(this);
+ var onClose = this.onClose.bind(this, 'transport close');
+
+ this.transport = transport;
+ this.transport.once('error', onError);
+ this.transport.on('packet', onPacket);
+ this.transport.on('drain', flush);
+ this.transport.once('close', onClose);
+ // this function will manage packet events (also message callbacks)
+ this.setupSendCallback();
+
+ this.cleanupFn.push(function () {
+ transport.removeListener('error', onError);
+ transport.removeListener('packet', onPacket);
+ transport.removeListener('drain', flush);
+ transport.removeListener('close', onClose);
+ });
+};
+
+/**
+ * Upgrades socket to the given transport
+ *
+ * @param {Transport} transport
+ * @api private
+ */
+
+Socket.prototype.maybeUpgrade = function (transport) {
+ debug('might upgrade socket transport from "%s" to "%s"'
+ , this.transport.name, transport.name);
+
+ this.upgrading = true;
+
+ var self = this;
+
+ // set transport upgrade timer
+ self.upgradeTimeoutTimer = setTimeout(function () {
+ debug('client did not complete upgrade - closing transport');
+ cleanup();
+ if ('open' === transport.readyState) {
+ transport.close();
+ }
+ }, this.server.upgradeTimeout);
+
+ function onPacket (packet) {
+ if ('ping' === packet.type && 'probe' === packet.data) {
+ transport.send([{ type: 'pong', data: 'probe' }]);
+ self.emit('upgrading', transport);
+ clearInterval(self.checkIntervalTimer);
+ self.checkIntervalTimer = setInterval(check, 100);
+ } else if ('upgrade' === packet.type && self.readyState !== 'closed') {
+ debug('got upgrade packet - upgrading');
+ cleanup();
+ self.transport.discard();
+ self.upgraded = true;
+ self.clearTransport();
+ self.setTransport(transport);
+ self.emit('upgrade', transport);
+ self.setPingTimeout();
+ self.flush();
+ if (self.readyState === 'closing') {
+ transport.close(function () {
+ self.onClose('forced close');
+ });
+ }
+ } else {
+ cleanup();
+ transport.close();
+ }
+ }
+
+ // we force a polling cycle to ensure a fast upgrade
+ function check () {
+ if ('polling' === self.transport.name && self.transport.writable) {
+ debug('writing a noop packet to polling for fast upgrade');
+ self.transport.send([{ type: 'noop' }]);
+ }
+ }
+
+ function cleanup () {
+ self.upgrading = false;
+
+ clearInterval(self.checkIntervalTimer);
+ self.checkIntervalTimer = null;
+
+ clearTimeout(self.upgradeTimeoutTimer);
+ self.upgradeTimeoutTimer = null;
+
+ transport.removeListener('packet', onPacket);
+ transport.removeListener('close', onTransportClose);
+ transport.removeListener('error', onError);
+ self.removeListener('close', onClose);
+ }
+
+ function onError (err) {
+ debug('client did not complete upgrade - %s', err);
+ cleanup();
+ transport.close();
+ transport = null;
+ }
+
+ function onTransportClose () {
+ onError('transport closed');
+ }
+
+ function onClose () {
+ onError('socket closed');
+ }
+
+ transport.on('packet', onPacket);
+ transport.once('close', onTransportClose);
+ transport.once('error', onError);
+
+ self.once('close', onClose);
+};
+
+/**
+ * Clears listeners and timers associated with current transport.
+ *
+ * @api private
+ */
+
+Socket.prototype.clearTransport = function () {
+ var cleanup;
+
+ var toCleanUp = this.cleanupFn.length;
+
+ for (var i = 0; i < toCleanUp; i++) {
+ cleanup = this.cleanupFn.shift();
+ cleanup();
+ }
+
+ // silence further transport errors and prevent uncaught exceptions
+ this.transport.on('error', function () {
+ debug('error triggered by discarded transport');
+ });
+
+ // ensure transport won't stay open
+ this.transport.close();
+
+ clearTimeout(this.pingTimeoutTimer);
+};
+
+/**
+ * Called upon transport considered closed.
+ * Possible reasons: `ping timeout`, `client error`, `parse error`,
+ * `transport error`, `server close`, `transport close`
+ */
+
+Socket.prototype.onClose = function (reason, description) {
+ if ('closed' !== this.readyState) {
+ this.readyState = 'closed';
+ clearTimeout(this.pingTimeoutTimer);
+ clearInterval(this.checkIntervalTimer);
+ this.checkIntervalTimer = null;
+ clearTimeout(this.upgradeTimeoutTimer);
+ var self = this;
+ // clean writeBuffer in next tick, so developers can still
+ // grab the writeBuffer on 'close' event
+ process.nextTick(function () {
+ self.writeBuffer = [];
+ });
+ this.packetsFn = [];
+ this.sentCallbackFn = [];
+ this.clearTransport();
+ this.emit('close', reason, description);
+ }
+};
+
+/**
+ * Setup and manage send callback
+ *
+ * @api private
+ */
+
+Socket.prototype.setupSendCallback = function () {
+ var self = this;
+ this.transport.on('drain', onDrain);
+
+ this.cleanupFn.push(function () {
+ self.transport.removeListener('drain', onDrain);
+ });
+
+ // the message was sent successfully, execute the callback
+ function onDrain () {
+ if (self.sentCallbackFn.length > 0) {
+ var seqFn = self.sentCallbackFn.splice(0, 1)[0];
+ if ('function' === typeof seqFn) {
+ debug('executing send callback');
+ seqFn(self.transport);
+ } else if (Array.isArray(seqFn)) {
+ debug('executing batch send callback');
+ for (var l = seqFn.length, i = 0; i < l; i++) {
+ if ('function' === typeof seqFn[i]) {
+ seqFn[i](self.transport);
+ }
+ }
+ }
+ }
+ }
+};
+
+/**
+ * Sends a message packet.
+ *
+ * @param {String} message
+ * @param {Object} options
+ * @param {Function} callback
+ * @return {Socket} for chaining
+ * @api public
+ */
+
+Socket.prototype.send =
+Socket.prototype.write = function (data, options, callback) {
+ this.sendPacket('message', data, options, callback);
+ return this;
+};
+
+/**
+ * Sends a packet.
+ *
+ * @param {String} packet type
+ * @param {String} optional, data
+ * @param {Object} options
+ * @api private
+ */
+
+Socket.prototype.sendPacket = function (type, data, options, callback) {
+ if ('function' === typeof options) {
+ callback = options;
+ options = null;
+ }
+
+ options = options || {};
+ options.compress = false !== options.compress;
+
+ if ('closing' !== this.readyState && 'closed' !== this.readyState) {
+ debug('sending packet "%s" (%s)', type, data);
+
+ var packet = {
+ type: type,
+ options: options
+ };
+ if (data) packet.data = data;
+
+ // exports packetCreate event
+ this.emit('packetCreate', packet);
+
+ this.writeBuffer.push(packet);
+
+ // add send callback to object, if defined
+ if (callback) this.packetsFn.push(callback);
+
+ this.flush();
+ }
+};
+
+/**
+ * Attempts to flush the packets buffer.
+ *
+ * @api private
+ */
+
+Socket.prototype.flush = function () {
+ if ('closed' !== this.readyState &&
+ this.transport.writable &&
+ this.writeBuffer.length) {
+ debug('flushing buffer to transport');
+ this.emit('flush', this.writeBuffer);
+ this.server.emit('flush', this, this.writeBuffer);
+ var wbuf = this.writeBuffer;
+ this.writeBuffer = [];
+ if (!this.transport.supportsFraming) {
+ this.sentCallbackFn.push(this.packetsFn);
+ } else {
+ this.sentCallbackFn.push.apply(this.sentCallbackFn, this.packetsFn);
+ }
+ this.packetsFn = [];
+ this.transport.send(wbuf);
+ this.emit('drain');
+ this.server.emit('drain', this);
+ }
+};
+
+/**
+ * Get available upgrades for this socket.
+ *
+ * @api private
+ */
+
+Socket.prototype.getAvailableUpgrades = function () {
+ var availableUpgrades = [];
+ var allUpgrades = this.server.upgrades(this.transport.name);
+ for (var i = 0, l = allUpgrades.length; i < l; ++i) {
+ var upg = allUpgrades[i];
+ if (this.server.transports.indexOf(upg) !== -1) {
+ availableUpgrades.push(upg);
+ }
+ }
+ return availableUpgrades;
+};
+
+/**
+ * Closes the socket and underlying transport.
+ *
+ * @param {Boolean} optional, discard
+ * @return {Socket} for chaining
+ * @api public
+ */
+
+Socket.prototype.close = function (discard) {
+ if ('open' !== this.readyState) return;
+
+ this.readyState = 'closing';
+
+ if (this.writeBuffer.length) {
+ this.once('drain', this.closeTransport.bind(this, discard));
+ return;
+ }
+
+ this.closeTransport(discard);
+};
+
+/**
+ * Closes the underlying transport.
+ *
+ * @param {Boolean} discard
+ * @api private
+ */
+
+Socket.prototype.closeTransport = function (discard) {
+ if (discard) this.transport.discard();
+ this.transport.close(this.onClose.bind(this, 'forced close'));
+};