aboutsummaryrefslogtreecommitdiffhomepage
path: root/node_modules/socket.io-client/lib/manager.js
blob: e44bd6ce14738f83969883d83b701d04577ca5b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
/**
 * Module dependencies.
 */

var eio = require('engine.io-client');
var Socket = require('./socket');
var Emitter = require('component-emitter');
var parser = require('socket.io-parser');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:manager');
var indexOf = require('indexof');
var Backoff = require('backo2');

/**
 * IE6+ hasOwnProperty
 */

var has = Object.prototype.hasOwnProperty;

/**
 * Module exports
 */

module.exports = Manager;

/**
 * `Manager` constructor.
 *
 * @param {String} engine instance or engine uri/opts
 * @param {Object} options
 * @api public
 */

function Manager (uri, opts) {
  if (!(this instanceof Manager)) return new Manager(uri, opts);
  if (uri && ('object' === typeof uri)) {
    opts = uri;
    uri = undefined;
  }
  opts = opts || {};

  opts.path = opts.path || '/socket.io';
  this.nsps = {};
  this.subs = [];
  this.opts = opts;
  this.reconnection(opts.reconnection !== false);
  this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);
  this.reconnectionDelay(opts.reconnectionDelay || 1000);
  this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);
  this.randomizationFactor(opts.randomizationFactor || 0.5);
  this.backoff = new Backoff({
    min: this.reconnectionDelay(),
    max: this.reconnectionDelayMax(),
    jitter: this.randomizationFactor()
  });
  this.timeout(null == opts.timeout ? 20000 : opts.timeout);
  this.readyState = 'closed';
  this.uri = uri;
  this.connecting = [];
  this.lastPing = null;
  this.encoding = false;
  this.packetBuffer = [];
  var _parser = opts.parser || parser;
  this.encoder = new _parser.Encoder();
  this.decoder = new _parser.Decoder();
  this.autoConnect = opts.autoConnect !== false;
  if (this.autoConnect) this.open();
}

/**
 * Propagate given event to sockets and emit on `this`
 *
 * @api private
 */

Manager.prototype.emitAll = function () {
  this.emit.apply(this, arguments);
  for (var nsp in this.nsps) {
    if (has.call(this.nsps, nsp)) {
      this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);
    }
  }
};

/**
 * Update `socket.id` of all sockets
 *
 * @api private
 */

Manager.prototype.updateSocketIds = function () {
  for (var nsp in this.nsps) {
    if (has.call(this.nsps, nsp)) {
      this.nsps[nsp].id = this.generateId(nsp);
    }
  }
};

/**
 * generate `socket.id` for the given `nsp`
 *
 * @param {String} nsp
 * @return {String}
 * @api private
 */

Manager.prototype.generateId = function (nsp) {
  return (nsp === '/' ? '' : (nsp + '#')) + this.engine.id;
};

/**
 * Mix in `Emitter`.
 */

Emitter(Manager.prototype);

/**
 * Sets the `reconnection` config.
 *
 * @param {Boolean} true/false if it should automatically reconnect
 * @return {Manager} self or value
 * @api public
 */

Manager.prototype.reconnection = function (v) {
  if (!arguments.length) return this._reconnection;
  this._reconnection = !!v;
  return this;
};

/**
 * Sets the reconnection attempts config.
 *
 * @param {Number} max reconnection attempts before giving up
 * @return {Manager} self or value
 * @api public
 */

Manager.prototype.reconnectionAttempts = function (v) {
  if (!arguments.length) return this._reconnectionAttempts;
  this._reconnectionAttempts = v;
  return this;
};

/**
 * Sets the delay between reconnections.
 *
 * @param {Number} delay
 * @return {Manager} self or value
 * @api public
 */

Manager.prototype.reconnectionDelay = function (v) {
  if (!arguments.length) return this._reconnectionDelay;
  this._reconnectionDelay = v;
  this.backoff && this.backoff.setMin(v);
  return this;
};

Manager.prototype.randomizationFactor = function (v) {
  if (!arguments.length) return this._randomizationFactor;
  this._randomizationFactor = v;
  this.backoff && this.backoff.setJitter(v);
  return this;
};

/**
 * Sets the maximum delay between reconnections.
 *
 * @param {Number} delay
 * @return {Manager} self or value
 * @api public
 */

Manager.prototype.reconnectionDelayMax = function (v) {
  if (!arguments.length) return this._reconnectionDelayMax;
  this._reconnectionDelayMax = v;
  this.backoff && this.backoff.setMax(v);
  return this;
};

/**
 * Sets the connection timeout. `false` to disable
 *
 * @return {Manager} self or value
 * @api public
 */

Manager.prototype.timeout = function (v) {
  if (!arguments.length) return this._timeout;
  this._timeout = v;
  return this;
};

/**
 * Starts trying to reconnect if reconnection is enabled and we have not
 * started reconnecting yet
 *
 * @api private
 */

Manager.prototype.maybeReconnectOnOpen = function () {
  // Only try to reconnect if it's the first time we're connecting
  if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {
    // keeps reconnection from firing twice for the same reconnection loop
    this.reconnect();
  }
};

/**
 * Sets the current transport `socket`.
 *
 * @param {Function} optional, callback
 * @return {Manager} self
 * @api public
 */

Manager.prototype.open =
Manager.prototype.connect = function (fn, opts) {
  debug('readyState %s', this.readyState);
  if (~this.readyState.indexOf('open')) return this;

  debug('opening %s', this.uri);
  this.engine = eio(this.uri, this.opts);
  var socket = this.engine;
  var self = this;
  this.readyState = 'opening';
  this.skipReconnect = false;

  // emit `open`
  var openSub = on(socket, 'open', function () {
    self.onopen();
    fn && fn();
  });

  // emit `connect_error`
  var errorSub = on(socket, 'error', function (data) {
    debug('connect_error');
    self.cleanup();
    self.readyState = 'closed';
    self.emitAll('connect_error', data);
    if (fn) {
      var err = new Error('Connection error');
      err.data = data;
      fn(err);
    } else {
      // Only do this if there is no fn to handle the error
      self.maybeReconnectOnOpen();
    }
  });

  // emit `connect_timeout`
  if (false !== this._timeout) {
    var timeout = this._timeout;
    debug('connect attempt will timeout after %d', timeout);

    // set timer
    var timer = setTimeout(function () {
      debug('connect attempt timed out after %d', timeout);
      openSub.destroy();
      socket.close();
      socket.emit('error', 'timeout');
      self.emitAll('connect_timeout', timeout);
    }, timeout);

    this.subs.push({
      destroy: function () {
        clearTimeout(timer);
      }
    });
  }

  this.subs.push(openSub);
  this.subs.push(errorSub);

  return this;
};

/**
 * Called upon transport open.
 *
 * @api private
 */

Manager.prototype.onopen = function () {
  debug('open');

  // clear old subs
  this.cleanup();

  // mark as open
  this.readyState = 'open';
  this.emit('open');

  // add new subs
  var socket = this.engine;
  this.subs.push(on(socket, 'data', bind(this, 'ondata')));
  this.subs.push(on(socket, 'ping', bind(this, 'onping')));
  this.subs.push(on(socket, 'pong', bind(this, 'onpong')));
  this.subs.push(on(socket, 'error', bind(this, 'onerror')));
  this.subs.push(on(socket, 'close', bind(this, 'onclose')));
  this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));
};

/**
 * Called upon a ping.
 *
 * @api private
 */

Manager.prototype.onping = function () {
  this.lastPing = new Date();
  this.emitAll('ping');
};

/**
 * Called upon a packet.
 *
 * @api private
 */

Manager.prototype.onpong = function () {
  this.emitAll('pong', new Date() - this.lastPing);
};

/**
 * Called with data.
 *
 * @api private
 */

Manager.prototype.ondata = function (data) {
  this.decoder.add(data);
};

/**
 * Called when parser fully decodes a packet.
 *
 * @api private
 */

Manager.prototype.ondecoded = function (packet) {
  this.emit('packet', packet);
};

/**
 * Called upon socket error.
 *
 * @api private
 */

Manager.prototype.onerror = function (err) {
  debug('error', err);
  this.emitAll('error', err);
};

/**
 * Creates a new socket for the given `nsp`.
 *
 * @return {Socket}
 * @api public
 */

Manager.prototype.socket = function (nsp, opts) {
  var socket = this.nsps[nsp];
  if (!socket) {
    socket = new Socket(this, nsp, opts);
    this.nsps[nsp] = socket;
    var self = this;
    socket.on('connecting', onConnecting);
    socket.on('connect', function () {
      socket.id = self.generateId(nsp);
    });

    if (this.autoConnect) {
      // manually call here since connecting event is fired before listening
      onConnecting();
    }
  }

  function onConnecting () {
    if (!~indexOf(self.connecting, socket)) {
      self.connecting.push(socket);
    }
  }

  return socket;
};

/**
 * Called upon a socket close.
 *
 * @param {Socket} socket
 */

Manager.prototype.destroy = function (socket) {
  var index = indexOf(this.connecting, socket);
  if (~index) this.connecting.splice(index, 1);
  if (this.connecting.length) return;

  this.close();
};

/**
 * Writes a packet.
 *
 * @param {Object} packet
 * @api private
 */

Manager.prototype.packet = function (packet) {
  debug('writing packet %j', packet);
  var self = this;
  if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;

  if (!self.encoding) {
    // encode, then write to engine with result
    self.encoding = true;
    this.encoder.encode(packet, function (encodedPackets) {
      for (var i = 0; i < encodedPackets.length; i++) {
        self.engine.write(encodedPackets[i], packet.options);
      }
      self.encoding = false;
      self.processPacketQueue();
    });
  } else { // add packet to the queue
    self.packetBuffer.push(packet);
  }
};

/**
 * If packet buffer is non-empty, begins encoding the
 * next packet in line.
 *
 * @api private
 */

Manager.prototype.processPacketQueue = function () {
  if (this.packetBuffer.length > 0 && !this.encoding) {
    var pack = this.packetBuffer.shift();
    this.packet(pack);
  }
};

/**
 * Clean up transport subscriptions and packet buffer.
 *
 * @api private
 */

Manager.prototype.cleanup = function () {
  debug('cleanup');

  var subsLength = this.subs.length;
  for (var i = 0; i < subsLength; i++) {
    var sub = this.subs.shift();
    sub.destroy();
  }

  this.packetBuffer = [];
  this.encoding = false;
  this.lastPing = null;

  this.decoder.destroy();
};

/**
 * Close the current socket.
 *
 * @api private
 */

Manager.prototype.close =
Manager.prototype.disconnect = function () {
  debug('disconnect');
  this.skipReconnect = true;
  this.reconnecting = false;
  if ('opening' === this.readyState) {
    // `onclose` will not fire because
    // an open event never happened
    this.cleanup();
  }
  this.backoff.reset();
  this.readyState = 'closed';
  if (this.engine) this.engine.close();
};

/**
 * Called upon engine close.
 *
 * @api private
 */

Manager.prototype.onclose = function (reason) {
  debug('onclose');

  this.cleanup();
  this.backoff.reset();
  this.readyState = 'closed';
  this.emit('close', reason);

  if (this._reconnection && !this.skipReconnect) {
    this.reconnect();
  }
};

/**
 * Attempt a reconnection.
 *
 * @api private
 */

Manager.prototype.reconnect = function () {
  if (this.reconnecting || this.skipReconnect) return this;

  var self = this;

  if (this.backoff.attempts >= this._reconnectionAttempts) {
    debug('reconnect failed');
    this.backoff.reset();
    this.emitAll('reconnect_failed');
    this.reconnecting = false;
  } else {
    var delay = this.backoff.duration();
    debug('will wait %dms before reconnect attempt', delay);

    this.reconnecting = true;
    var timer = setTimeout(function () {
      if (self.skipReconnect) return;

      debug('attempting reconnect');
      self.emitAll('reconnect_attempt', self.backoff.attempts);
      self.emitAll('reconnecting', self.backoff.attempts);

      // check again for the case socket closed in above events
      if (self.skipReconnect) return;

      self.open(function (err) {
        if (err) {
          debug('reconnect attempt error');
          self.reconnecting = false;
          self.reconnect();
          self.emitAll('reconnect_error', err.data);
        } else {
          debug('reconnect success');
          self.onreconnect();
        }
      });
    }, delay);

    this.subs.push({
      destroy: function () {
        clearTimeout(timer);
      }
    });
  }
};

/**
 * Called upon successful reconnect.
 *
 * @api private
 */

Manager.prototype.onreconnect = function () {
  var attempt = this.backoff.attempts;
  this.reconnecting = false;
  this.backoff.reset();
  this.updateSocketIds();
  this.emitAll('reconnect', attempt);
};